设置一些提示的canvas层级
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@@ -79,7 +79,6 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
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public GameObject dieFXPrefab; // 基础死亡特效
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public GameObject dieFXPrefabAward; // 普通鱼金币奖励特效
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public GameObject dieFXPrefabAwardProp; // 道具效果
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public GameObject dieFXPrefabAwardTmp; // Boss 分数浮动文本
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public GameObject dieFXPrefabAwardTmp_AddScore;
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