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@@ -41,7 +41,7 @@ public class MonsterControl_BossBase : MonsterContral
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public override void Awake()
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{
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base.Awake();
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isRotate = false;
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//isRotate = false;
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ZhuCam = GameManager.Instance.ZhuCam;
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action_effect_DieAward = obj =>
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{
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