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@@ -17,7 +17,6 @@ public class GameManager : MonoSingleton<GameManager>
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Application.runInBackground = true;
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base.Awake();
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gameData.currUser = "123";
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MonsterMoveLine.LoadBezier();//初始化加载路线
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//string json = Resources.Load<TextAsset>("Config/GameConfig").text;
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//gameConfig = JsonConvert.DeserializeObject<APIResponse<GameConfig>>(json).data;
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