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This commit is contained in:
@@ -562,7 +562,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 768.68866, y: -56}
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m_AnchoredPosition: {x: 768.68866, y: -37}
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m_SizeDelta: {x: 259.3773, y: 34}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5421923212763970265
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@@ -5521,7 +5521,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 480.76743, y: -56.00003}
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m_AnchoredPosition: {x: 480.76743, y: -37.00003}
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m_SizeDelta: {x: 249.5348, y: 34}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6523670626216234087
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@@ -5729,6 +5729,7 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 3197549551092279617}
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- {fileID: 7017340576521286188}
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m_Father: {fileID: 2800466959481121481}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.1693039, y: 0.2}
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@@ -6857,6 +6858,141 @@ MonoBehaviour:
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m_hasFontAssetChanged: 0
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m_baseMaterial: {fileID: 0}
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m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
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--- !u!1 &7201541702779444174
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 7017340576521286188}
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- component: {fileID: 4631541457111348039}
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- component: {fileID: 7267210445851697856}
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m_Layer: 0
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m_Name: Text (TMP)
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &7017340576521286188
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7201541702779444174}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 5287449963863066530}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 200, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4631541457111348039
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7201541702779444174}
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m_CullTransparentMesh: 1
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--- !u!114 &7267210445851697856
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7201541702779444174}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: "\u656C\u8BF7\u671F\u5F85..."
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 5d4a713fdd931db4c9ce49f068b54e0a, type: 2}
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m_sharedMaterial: {fileID: 3593458263369068374, guid: 5d4a713fdd931db4c9ce49f068b54e0a,
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type: 2}
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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m_fontColor32:
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serializedVersion: 2
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rgba: 4294967295
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m_fontColor: {r: 1, g: 1, b: 1, a: 1}
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_fontColorGradient:
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topLeft: {r: 1, g: 1, b: 1, a: 1}
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topRight: {r: 1, g: 1, b: 1, a: 1}
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bottomLeft: {r: 1, g: 1, b: 1, a: 1}
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bottomRight: {r: 1, g: 1, b: 1, a: 1}
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m_fontColorGradientPreset: {fileID: 0}
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m_spriteAsset: {fileID: 0}
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m_tintAllSprites: 0
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m_StyleSheet: {fileID: 0}
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m_TextStyleHashCode: -1183493901
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m_overrideHtmlColors: 0
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 77.22
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m_fontSizeBase: 77.22
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_wordSpacing: 0
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m_lineSpacing: 0
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m_lineSpacingMax: 0
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m_paragraphSpacing: 0
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m_charWidthMaxAdj: 0
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m_enableWordWrapping: 0
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m_wordWrappingRatios: 0.4
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m_overflowMode: 0
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m_linkedTextComponent: {fileID: 0}
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parentLinkedComponent: {fileID: 0}
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m_enableKerning: 1
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m_enableExtraPadding: 0
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checkPaddingRequired: 0
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m_isRichText: 1
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m_parseCtrlCharacters: 1
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m_isOrthographic: 1
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m_isCullingEnabled: 0
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m_horizontalMapping: 0
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m_verticalMapping: 0
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m_uvLineOffset: 0
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m_geometrySortingOrder: 0
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m_IsTextObjectScaleStatic: 0
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: 0}
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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m_baseMaterial: {fileID: 0}
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m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
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--- !u!1 &7218205151105501489
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GameObject:
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m_ObjectHideFlags: 0
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@@ -29,6 +29,8 @@ public class UIHome_BY_ShopPanel : SubUIBase
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public TextMeshProUGUI tMP_GoldCoinNum;
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public TextMeshProUGUI tMP_DiamondNum;
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public GameObject JQQD;
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[Header("左侧按钮")]
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public Toggle btn_GlodCoins;
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public Toggle btn_Diamond;
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@@ -611,10 +613,11 @@ public class UIHome_BY_ShopPanel : SubUIBase
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{
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int nextLevel = vipLevel + 1;
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bool hasNext = configs.Exists(v => v.level == nextLevel);
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double need = curCfg.expMax > currentExp ? (curCfg.expMax - currentExp) / 100.0 : 0;
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//double need = curCfg.expMax > currentExp ? (curCfg.expMax - currentExp) / 100.0 : 0;
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double need = curCfg.expMax > currentExp ? (curCfg.expMax - currentExp) : 0;
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if (need > 0 && hasNext)
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tmp_UpLevel.text = $"再充值<color=yellow><b>{need}</b></color>元升级至<color=yellow><b>贵族{nextLevel}</b></color>";
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tmp_UpLevel.text = $"还需要<color=yellow><b>{need}</b></color>经验升级至<color=yellow><b>贵族{nextLevel}</b></color>";
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else
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tmp_UpLevel.text = "已满级";
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}
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