冰冻+人机

This commit is contained in:
2026-06-16 19:12:37 +08:00
parent e1414d8afb
commit 2c99d87f09
33 changed files with 312 additions and 32 deletions
+2 -2
View File
@@ -22,8 +22,8 @@ namespace Assets.MyGame.Scripts.Net
//public const string baseURL = "http://8.137.8.46";
#else
//public const string baseURL = "http://8.137.8.46";
public const string baseURL = "http://8.137.163.153";
public const string baseURL = "http://8.137.8.46";
//public const string baseURL = "http://8.137.163.153";
#endif
@@ -84,7 +84,7 @@ namespace Assets.MyGame.Scripts.Net.WebResponses
public float angle;
}
[Serializable]
public class FrameData_FireBullit : FrameData
public class FrameData_FireBullet : FrameData
{
public float angle;
public long gold;
@@ -29,8 +29,8 @@ namespace Assets.MyGame.Scripts.Net
//private const string baseUrl = "ws://8.137.8.46";
#else
//private const string baseUrl = "ws://8.137.8.46";
private const string baseUrl = "ws://8.137.163.153";
private const string baseUrl = "ws://8.137.8.46";
//private const string baseUrl = "ws://8.137.163.153";
#endif
public bool isGame=false;
@@ -96,16 +96,15 @@ namespace Assets.MyGame.Scripts.Net
}
UIManager.Instance.ShowAsync(uIPanel, UIPanel.HomeMainPanel, msg);
//这里
var v = SceneManager.GetSceneByName("XJMH");
if (v.IsValid() && v.isLoaded)
// 卸载所有已加载的游戏地图场景
string[] gameScenes = { "FLZY", "YYSC", "XJMH", "HHWK" };
foreach (var sn in gameScenes)
{
}
else
{
SceneManager.LoadSceneAsync(sceneName, LoadSceneMode.Additive);
var s = SceneManager.GetSceneByName(sn);
if (s.IsValid() && s.isLoaded)
SceneManager.UnloadSceneAsync(sn);
}
SceneManager.LoadSceneAsync(sceneName, LoadSceneMode.Additive);
UIManager.Instance.Close(UIPanel.HomeMainPanel);
WebSocketManager.Instance.isGame = true;