diff --git a/Assets/MyGame/aa/UI/Game/ChineseChess/UIChineseChessDistrict.cs b/Assets/MyGame/aa/UI/Game/ChineseChess/UIChineseChessDistrict.cs index afd1f1474..022d7d589 100644 --- a/Assets/MyGame/aa/UI/Game/ChineseChess/UIChineseChessDistrict.cs +++ b/Assets/MyGame/aa/UI/Game/ChineseChess/UIChineseChessDistrict.cs @@ -102,7 +102,7 @@ public class UIChineseChessDistrict : SubUIBase slider.fillRect.GetChild(0).gameObject.SetActive(false); } tran.transform.GetChild(1).GetComponent().text = allPlayerCount + "/" + 2; - tran.transform.GetChild(2).GetComponent().text = item.roomId.Split("-")[1].ToString(); + tran.transform.GetChild(2).GetComponent().text = item.roomId.Substring(2).ToString(); i++; } scroll.horizontalNormalizedPosition = 0;