同步进度
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Assets.MyGame.Scripts.Net.API.UserData_SubClass
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{
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/// <summary>
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/// 签到信息(Swagger: SignInfo)
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/// </summary>
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[Serializable]
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public class SignInfo
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{
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/// <summary>
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/// 是否已签到
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/// </summary>
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public bool isSign;
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/// <summary>
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/// 签到时间
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/// </summary>
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public long signTime;
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}
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}
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