1
This commit is contained in:
@@ -1460,6 +1460,12 @@ MonoBehaviour:
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: f206f68250e35c54481406a83c165790
|
||||
m_Address: Assets/MyGame/aa/UI/Home/Sub/ZhanLing.prefab
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels:
|
||||
- Default
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: f26a5b78050def843a39dd018a06768a
|
||||
m_Address: paotai11038
|
||||
m_ReadOnly: 0
|
||||
|
||||
+166
-161
@@ -3027,7 +3027,7 @@ RectTransform:
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1819495571}
|
||||
- {fileID: 1603640442}
|
||||
- {fileID: 4683725053833302880}
|
||||
- {fileID: 1804551267}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@@ -4283,165 +4283,6 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1592942946}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1001 &1603640441
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 1096182889}
|
||||
m_Modifications:
|
||||
- target: {fileID: 38416299894665467, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_VerticalScrollbar
|
||||
value:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 38416299894665467, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_HorizontalScrollbar
|
||||
value:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7033739248829094286, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: ZhanLing
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7033739248829094286, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7233990729787806940, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_VerticalScrollbar
|
||||
value:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7233990729787806940, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_HorizontalScrollbar
|
||||
value:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8853973258410788898, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_VerticalScrollbar
|
||||
value:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8853973258410788898, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_HorizontalScrollbar
|
||||
value:
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: f206f68250e35c54481406a83c165790, type: 3}
|
||||
--- !u!224 &1603640442 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 1603640441}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1663842062
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -5447,7 +5288,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: afce420be78fe7e45bf80ca49529e276, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
enableBot: 0
|
||||
enableBot: 1
|
||||
gameConfig:
|
||||
id:
|
||||
isDelete: 0
|
||||
@@ -5697,6 +5538,170 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
audioMixer: {fileID: 24100000, guid: ca43f9a7549657a49a2978e97c7a621a, type: 2}
|
||||
--- !u!224 &4683725053833302880 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 7443518001627018692}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &7443518001627018692
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 1096182889}
|
||||
m_Modifications:
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683725052380794649, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6568873253317409902, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7032782682867687973, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7032782682867687973, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7032782682867687973, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 235.37
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7032782682867687973, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 117.685
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7032782682867687973, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -25
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7033739248829094286, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: ZhanLing
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7077596146806315097, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8876291267844903025, guid: f206f68250e35c54481406a83c165790,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: f206f68250e35c54481406a83c165790, type: 3}
|
||||
--- !u!1001 &8406649690848505089
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -68,6 +68,13 @@ namespace Assets.MyGame.Scripts.Net
|
||||
dic_API[APIType.Hall_GetUserTaskList] = "/api/Hall/GetUserTaskList";
|
||||
dic_API[APIType.Hall_DistributeRewards] = "/api/Hall/DistributeRewards";
|
||||
|
||||
// ---------------- BattleOrder ----------------
|
||||
dic_API[APIType.Hall_GetBattleOrder] = "/api/Hall/GetBattleOrder";
|
||||
dic_API[APIType.Hall_ReceiveAllBattleOrderRewards] = "/api/Hall/ReceiveAllBattleOrderRewards";
|
||||
dic_API[APIType.Hall_ReceiveBattleOrderLevelReward] = "/api/Hall/ReceiveBattleOrderLevelReward";
|
||||
dic_API[APIType.Hall_BuyBattleOrderLevel] = "/api/Hall/BuyBattleOrderLevel";
|
||||
dic_API[APIType.Hall_BuyBattleOrderAdvance] = "/api/Hall/BuyBattleOrderAdvance";
|
||||
|
||||
// ---------------- ScratchCard ----------------
|
||||
dic_API[APIType.Hall_ScratchCardDraw] = "/api/ScratchCard/draw";
|
||||
|
||||
|
||||
@@ -166,4 +166,25 @@ namespace Assets.MyGame.Scripts.Net.APIRequest.Params
|
||||
public int rewardId; // 奖励ID
|
||||
|
||||
}
|
||||
|
||||
/// <summary>领取战令等级奖励(GET)</summary>
|
||||
[Serializable]
|
||||
public class ReceiveBattleOrderLevelRewardParam : RequestParamBase
|
||||
{
|
||||
public int level; // 等级
|
||||
}
|
||||
|
||||
/// <summary>购买战令等级(GET)</summary>
|
||||
[Serializable]
|
||||
public class BuyBattleOrderLevelParam : RequestParamBase
|
||||
{
|
||||
public int levelCount; // 购买等级数
|
||||
}
|
||||
|
||||
/// <summary>购买战令进阶(GET)</summary>
|
||||
[Serializable]
|
||||
public class BuyBattleOrderAdvanceParam : RequestParamBase
|
||||
{
|
||||
public int type; // 进阶类型 1=精英 2=至尊
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Assets.MyGame.Scripts.Net.API;
|
||||
using Assets.MyGame.Scripts.Net.API.GameConfig_SubClass;
|
||||
using Assets.MyGame.Scripts.Net.APIRequest.Objs;
|
||||
using Assets.MyGame.Scripts.Net.APIRequest.Params;
|
||||
using Assets.MyGame.Scripts.Net.APIResponses;
|
||||
@@ -241,6 +242,38 @@ namespace Assets.MyGame.Scripts.Net
|
||||
APIManager.Response<List<UserRewardDto>>(APIType.Hall_GetUserRewardList, req, callback);
|
||||
}
|
||||
|
||||
// ==================== 战令 ====================
|
||||
|
||||
/// <summary>获取用户战令信息(GET)</summary>
|
||||
public static void GetBattleOrder(Action<BattleOrderResponse> callback)
|
||||
{
|
||||
APIManager.Response<BattleOrderResponse>(APIType.Hall_GetBattleOrder, callback);
|
||||
}
|
||||
|
||||
/// <summary>一键领取战令奖励(GET)</summary>
|
||||
public static void ReceiveAllBattleOrderRewards(Action<List<GiftConfig>> callback)
|
||||
{
|
||||
APIManager.Response<List<GiftConfig>>(APIType.Hall_ReceiveAllBattleOrderRewards, callback);
|
||||
}
|
||||
|
||||
/// <summary>领取指定等级战令奖励(GET)</summary>
|
||||
public static void ReceiveBattleOrderLevelReward(ReceiveBattleOrderLevelRewardParam req, Action<List<GiftConfig>> callback)
|
||||
{
|
||||
APIManager.Response<List<GiftConfig>>(APIType.Hall_ReceiveBattleOrderLevelReward, req, callback);
|
||||
}
|
||||
|
||||
/// <summary>购买战令等级(GET)</summary>
|
||||
public static void BuyBattleOrderLevel(BuyBattleOrderLevelParam req, Action<BuyBattleOrderLevelResponse> callback)
|
||||
{
|
||||
APIManager.Response<BuyBattleOrderLevelResponse>(APIType.Hall_BuyBattleOrderLevel, req, callback);
|
||||
}
|
||||
|
||||
/// <summary>购买战令进阶(GET)</summary>
|
||||
public static void BuyBattleOrderAdvance(BuyBattleOrderAdvanceParam req, Action<BuyBattleOrderAdvanceResponse> callback)
|
||||
{
|
||||
APIManager.Response<BuyBattleOrderAdvanceResponse>(APIType.Hall_BuyBattleOrderAdvance, req, callback);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Assets.MyGame.Scripts.Net.API.GameConfig_SubClass;
|
||||
|
||||
namespace Assets.MyGame.Scripts.Net.APIResponses
|
||||
@@ -208,4 +209,79 @@ namespace Assets.MyGame.Scripts.Net.APIResponses
|
||||
public string recommend;
|
||||
public long createTime;
|
||||
}
|
||||
|
||||
// ==================== 战令 ====================
|
||||
|
||||
/// <summary>获取战令信息响应(/api/Hall/GetBattleOrder)</summary>
|
||||
[Serializable]
|
||||
public class BattleOrderResponse
|
||||
{
|
||||
public bool isOpen;
|
||||
public string message;
|
||||
public UserBattleOrderInfo userBattleOrder;
|
||||
public BattleOrderConfigInfo config;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class UserBattleOrderInfo
|
||||
{
|
||||
public string userId;
|
||||
public int level;
|
||||
public int exp;
|
||||
public bool isLuxury;
|
||||
public bool isSupreme;
|
||||
public List<int> receivedLevels;
|
||||
public List<int> purchasedAdvances;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class BattleOrderConfigInfo
|
||||
{
|
||||
public long endTime;
|
||||
public string ruleDesc;
|
||||
public string buyDesc;
|
||||
public string advanceGiftDesc;
|
||||
public List<BattleOrderLevelInfo> levelConfig;
|
||||
public List<BattleOrderAdvanceInfo> advanceGift;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class BattleOrderLevelInfo
|
||||
{
|
||||
public int level;
|
||||
public int exp;
|
||||
public int normalGiftType;
|
||||
public int normalGiftCount;
|
||||
public int luxuryGiftType;
|
||||
public int luxuryGiftCount;
|
||||
public int supremeGiftType;
|
||||
public int supremeGiftCount;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class BattleOrderAdvanceInfo
|
||||
{
|
||||
public int type;
|
||||
public string name;
|
||||
public int count;
|
||||
public int payType;
|
||||
public int payCount;
|
||||
}
|
||||
|
||||
/// <summary>购买战令等级响应(/api/Hall/BuyBattleOrderLevel)</summary>
|
||||
[Serializable]
|
||||
public class BuyBattleOrderLevelResponse
|
||||
{
|
||||
public int newLevel;
|
||||
public int cost;
|
||||
}
|
||||
|
||||
/// <summary>购买战令进阶响应(/api/Hall/BuyBattleOrderAdvance)</summary>
|
||||
[Serializable]
|
||||
public class BuyBattleOrderAdvanceResponse
|
||||
{
|
||||
public bool success;
|
||||
public string message;
|
||||
public List<int> purchasedAdvances;
|
||||
}
|
||||
}
|
||||
@@ -105,6 +105,20 @@ namespace Assets.MyGame.Scripts.Net
|
||||
/// <summary>发放奖励(GET)</summary>
|
||||
Hall_DistributeRewards,
|
||||
|
||||
/// <summary>获取用户战令信息(GET)</summary>
|
||||
Hall_GetBattleOrder,
|
||||
|
||||
/// <summary>一键领取战令奖励(GET)</summary>
|
||||
Hall_ReceiveAllBattleOrderRewards,
|
||||
|
||||
/// <summary>领取指定等级战令奖励(GET)</summary>
|
||||
Hall_ReceiveBattleOrderLevelReward,
|
||||
|
||||
/// <summary>购买战令等级(GET)</summary>
|
||||
Hall_BuyBattleOrderLevel,
|
||||
|
||||
/// <summary>购买战令进阶(GET)</summary>
|
||||
Hall_BuyBattleOrderAdvance,
|
||||
|
||||
// ---------------- ScratchCard ----------------
|
||||
/// <summary>使用刮刮卡抽奖(GET)</summary>
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c27109324655b434e9d1a68e0896b291
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+14067
-11075
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,69 @@
|
||||
using Assets.Framework.Tool;
|
||||
using Assets.MyGame.Scripts.Net;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public enum LevelGiftType
|
||||
{
|
||||
MianFei=1,
|
||||
JingYing=2,
|
||||
ZhiZun=4
|
||||
}
|
||||
public class LevelGiftitem : MonoBehaviour
|
||||
{
|
||||
public Image img_MianFei;
|
||||
public Image img_MianFeiDuiGou;
|
||||
public TextMeshProUGUI tmp_MianFeiPropCount;
|
||||
|
||||
public Image img_JingYing;
|
||||
public Image img_JingYingDuiGou;
|
||||
public Image img_JingYingLocal;
|
||||
public TextMeshProUGUI tmp_JingYingPropCount;
|
||||
|
||||
|
||||
public Image img_ZhiZun;
|
||||
public Image img_ZhiZunDuiGou;
|
||||
public Image img_ZhiZunLocal;
|
||||
public TextMeshProUGUI tmp_ZhiZunPropCount;
|
||||
|
||||
public TextMeshProUGUI tmp_currLevel;
|
||||
public void Init(string urlMianFei,int mianFeiPropCount, string urlJingYing,int jingYingPropCount, string urlZhiZun,int zhiZunPropCount,int currLevel, LevelGiftType giftType,bool showDuiGou)
|
||||
{
|
||||
WebTool.DownImage(APIManager.baseURL+ urlMianFei, (texture) =>
|
||||
{
|
||||
img_MianFei.sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero);
|
||||
});
|
||||
WebTool.DownImage(APIManager.baseURL + urlJingYing, (texture) =>
|
||||
{
|
||||
img_JingYing.sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero);
|
||||
});
|
||||
WebTool.DownImage(APIManager.baseURL + urlZhiZun, (texture) =>
|
||||
{
|
||||
img_ZhiZun.sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero);
|
||||
});
|
||||
tmp_MianFeiPropCount.text = mianFeiPropCount.ToString();
|
||||
tmp_JingYingPropCount.text = jingYingPropCount.ToString();
|
||||
tmp_ZhiZunPropCount.text = zhiZunPropCount.ToString();
|
||||
if ((giftType & LevelGiftType.MianFei) != 0)
|
||||
{
|
||||
if (showDuiGou)
|
||||
img_MianFeiDuiGou.gameObject.SetActive(true);
|
||||
}
|
||||
if ((giftType & LevelGiftType.JingYing) != 0)
|
||||
{
|
||||
img_JingYingLocal.gameObject.SetActive(true);
|
||||
if (showDuiGou)
|
||||
img_JingYingDuiGou.gameObject.SetActive(true);
|
||||
}
|
||||
if ((giftType & LevelGiftType.ZhiZun) != 0)
|
||||
{
|
||||
img_ZhiZunLocal.gameObject.SetActive(true);
|
||||
if (showDuiGou)
|
||||
img_ZhiZunDuiGou.gameObject.SetActive(true);
|
||||
}
|
||||
tmp_currLevel.text = currLevel.ToString();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c6001cc50f3448a4c8e9fea48fb4e7fb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,25 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class RenWuItem : MonoBehaviour
|
||||
{
|
||||
public TextMeshProUGUI tmp_ExpCount;
|
||||
public TextMeshProUGUI tmp_RenWoLabel;
|
||||
public Slider jinDu;
|
||||
public Button lingQu;
|
||||
public Button qianWang;
|
||||
public void Init(int expCount, string renWoLabel,float jinDuValue,UIPanel uIPanel,SubUIManager subUIManager)
|
||||
{
|
||||
tmp_ExpCount.text = expCount.ToString();
|
||||
tmp_RenWoLabel.text = renWoLabel;
|
||||
jinDu.value = jinDuValue;
|
||||
lingQu.onClick.RemoveAllListeners();
|
||||
lingQu.onClick.AddListener(() =>
|
||||
{
|
||||
subUIManager.ShowAsync(uIPanel);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 08e318966267f2642b933bb76e87d5ff
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,295 @@
|
||||
using Assets.MyGame.Scripts.Net;
|
||||
using Assets.MyGame.Scripts.Net.API.GameConfig_SubClass;
|
||||
using Assets.MyGame.Scripts.Net.APIRequest.Params;
|
||||
using Assets.MyGame.Scripts.Net.APIResponses;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class ZhanLing_Panel : SubUIBase
|
||||
{
|
||||
[Header("战令等级奖励页面")]
|
||||
public TextMeshProUGUI tmp_Level;
|
||||
public TextMeshProUGUI tmp_Exp;
|
||||
public Slider slider_LevelExp;
|
||||
|
||||
public LevelGiftitem levelGiftitemPrefab;
|
||||
public Transform levelGiftitemParent;
|
||||
public LevelGiftitem levelGiftitem_100;
|
||||
|
||||
public Button btn_GetAllGift;
|
||||
public Button btn_BuyJinJieZhanLing;
|
||||
public TextMeshProUGUI btn_BuyZhanLing_Label;
|
||||
|
||||
[Header("任务页面")]
|
||||
public RenWuItem renWuItemPrefab;
|
||||
public Transform renWuItemParent;
|
||||
|
||||
[Header("购买等级礼包页面")]
|
||||
public BackPackPropItem buyLevelGiftitemPrefab;
|
||||
public Transform buyLevelGiftitemMianFeiParent;
|
||||
public Transform buyLevelGiftitemJingYingParent;
|
||||
public Transform buyLevelGiftitemZhiZunParent;
|
||||
public Slider slider_BuyLevelExpCount;
|
||||
public Button btn_Buy;
|
||||
public TextMeshProUGUI tmp_PriceNum;
|
||||
|
||||
[Header("活动切换项")]
|
||||
public GameObject huoDongToggleItemPrefab;
|
||||
public Transform huoDongToggleItemParent;
|
||||
|
||||
[Header("购买进阶战令页面")]
|
||||
public Button btn_JinJie;
|
||||
public Button btn_ZhiZun;
|
||||
public Button btn_ZhiZunAndJinJie;
|
||||
|
||||
private BattleOrderConfigInfo _config;
|
||||
private UserBattleOrderInfo _userData;
|
||||
private int _selectedBuyLevel;
|
||||
|
||||
// ==================== 生命周期 ====================
|
||||
|
||||
protected override void OnShow(object args = null)
|
||||
{
|
||||
base.OnShow(args);
|
||||
RefreshAll();
|
||||
}
|
||||
|
||||
private void RefreshAll()
|
||||
{
|
||||
APIRequestList.GetBattleOrder(res =>
|
||||
{
|
||||
if (res == null || !res.isOpen) return;
|
||||
_config = res.config;
|
||||
_userData = res.userBattleOrder;
|
||||
|
||||
RefreshLevelPage();
|
||||
RefreshTasksPage();
|
||||
RefreshBuyPage();
|
||||
RefreshBtnLabels();
|
||||
});
|
||||
}
|
||||
|
||||
// ==================== 等级奖励页面 ====================
|
||||
|
||||
private int _maxLevel = 100;
|
||||
|
||||
private void RefreshLevelPage()
|
||||
{
|
||||
if (_config?.levelConfig == null || _userData == null) return;
|
||||
|
||||
int level = _userData.level;
|
||||
int exp = _userData.exp;
|
||||
var lvCfg = _config.levelConfig.Find(c => c.level == level);
|
||||
int expNeeded = lvCfg?.exp ?? 100;
|
||||
|
||||
tmp_Level.text = $"Lv.{level}";
|
||||
tmp_Exp.text = $"<color=yellow>{exp}</color>/{expNeeded}";
|
||||
slider_LevelExp.maxValue = expNeeded;
|
||||
slider_LevelExp.value = Mathf.Clamp(exp, 0, expNeeded);
|
||||
|
||||
// 清空旧列表
|
||||
for (int i = levelGiftitemParent.childCount - 1; i >= 0; i--)
|
||||
Destroy(levelGiftitemParent.GetChild(i).gameObject);
|
||||
|
||||
// 已领取的等级集合
|
||||
var claimedSet = _userData.receivedLevels != null
|
||||
? new HashSet<int>(_userData.receivedLevels)
|
||||
: new HashSet<int>();
|
||||
|
||||
// 构建等级礼包列表(1-99级)
|
||||
foreach (var lv in _config.levelConfig)
|
||||
{
|
||||
if (lv.level >= _maxLevel) continue;
|
||||
|
||||
var item = Instantiate(levelGiftitemPrefab, levelGiftitemParent);
|
||||
item.gameObject.SetActive(true);
|
||||
|
||||
bool showDuiGou = claimedSet.Contains(lv.level);
|
||||
bool reachedLevel = lv.level <= level;
|
||||
|
||||
// 用 level 作为"已达成+已领取"的组合标记:达成则显示礼包类型,已领取则显示对勾
|
||||
LevelGiftType giftType = 0;
|
||||
if (lv.normalGiftType > 0) giftType |= LevelGiftType.MianFei;
|
||||
if (lv.luxuryGiftType > 0 && _userData.isLuxury) giftType |= LevelGiftType.JingYing;
|
||||
if (lv.supremeGiftType > 0 && _userData.isSupreme) giftType |= LevelGiftType.ZhiZun;
|
||||
|
||||
item.Init(
|
||||
GetIconUrl(lv.normalGiftType), lv.normalGiftCount,
|
||||
GetIconUrl(lv.luxuryGiftType), lv.luxuryGiftCount,
|
||||
GetIconUrl(lv.supremeGiftType), lv.supremeGiftCount,
|
||||
lv.level, giftType, reachedLevel && showDuiGou);
|
||||
}
|
||||
|
||||
// 100级礼包
|
||||
var lv100 = _config.levelConfig.Find(c => c.level == _maxLevel);
|
||||
if (lv100 != null && levelGiftitem_100 != null)
|
||||
{
|
||||
bool showDuiGou = claimedSet.Contains(_maxLevel);
|
||||
levelGiftitem_100.Init(
|
||||
GetIconUrl(lv100.normalGiftType), lv100.normalGiftCount,
|
||||
"", 0, "", 0,
|
||||
_maxLevel, LevelGiftType.MianFei, level >= _maxLevel && showDuiGou);
|
||||
levelGiftitem_100.gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
// ==================== 任务页面 ====================
|
||||
|
||||
private void RefreshTasksPage()
|
||||
{
|
||||
if (renWuItemPrefab == null || renWuItemParent == null) return;
|
||||
|
||||
for (int i = renWuItemParent.childCount - 1; i >= 0; i--)
|
||||
Destroy(renWuItemParent.GetChild(i).gameObject);
|
||||
|
||||
// 示例任务(后续对接任务列表 API)
|
||||
CreateTaskItem(10, "每日登录", 1f, UIPanel.None);
|
||||
CreateTaskItem(20, "捕鱼10条", 0.5f, UIPanel.None);
|
||||
CreateTaskItem(30, "充值任意金额", 0f, UIPanel.None);
|
||||
}
|
||||
|
||||
private void CreateTaskItem(int expCount, string label, float progress, UIPanel targetPanel)
|
||||
{
|
||||
var item = Instantiate(renWuItemPrefab, renWuItemParent);
|
||||
item.gameObject.SetActive(true);
|
||||
item.Init(expCount, label, progress, targetPanel, uIManager);
|
||||
}
|
||||
|
||||
// ==================== 购买等级页面 ====================
|
||||
|
||||
private void RefreshBuyPage()
|
||||
{
|
||||
if (_config?.levelConfig == null) return;
|
||||
|
||||
slider_BuyLevelExpCount.minValue = 1;
|
||||
slider_BuyLevelExpCount.maxValue = _maxLevel;
|
||||
slider_BuyLevelExpCount.value = _userData.level;
|
||||
slider_BuyLevelExpCount.wholeNumbers = true;
|
||||
slider_BuyLevelExpCount.onValueChanged.RemoveAllListeners();
|
||||
slider_BuyLevelExpCount.onValueChanged.AddListener(OnBuyLevelSliderChanged);
|
||||
|
||||
_selectedBuyLevel = _userData.level;
|
||||
UpdateBuyLevelGifts(_selectedBuyLevel);
|
||||
UpdateBuyPrice();
|
||||
}
|
||||
|
||||
private void OnBuyLevelSliderChanged(float value)
|
||||
{
|
||||
_selectedBuyLevel = Mathf.RoundToInt(value);
|
||||
UpdateBuyLevelGifts(_selectedBuyLevel);
|
||||
UpdateBuyPrice();
|
||||
}
|
||||
|
||||
private void UpdateBuyLevelGifts(int level)
|
||||
{
|
||||
ClearBuyGiftParent(buyLevelGiftitemMianFeiParent);
|
||||
ClearBuyGiftParent(buyLevelGiftitemJingYingParent);
|
||||
ClearBuyGiftParent(buyLevelGiftitemZhiZunParent);
|
||||
|
||||
var cfg = _config?.levelConfig?.Find(c => c.level == level);
|
||||
if (cfg == null) return;
|
||||
|
||||
AddBuyGiftByType(buyLevelGiftitemMianFeiParent, cfg.normalGiftType, cfg.normalGiftCount);
|
||||
AddBuyGiftByType(buyLevelGiftitemJingYingParent, cfg.luxuryGiftType, cfg.luxuryGiftCount);
|
||||
AddBuyGiftByType(buyLevelGiftitemZhiZunParent, cfg.supremeGiftType, cfg.supremeGiftCount);
|
||||
}
|
||||
|
||||
private void ClearBuyGiftParent(Transform parent)
|
||||
{
|
||||
if (parent == null) return;
|
||||
for (int i = parent.childCount - 1; i >= 0; i--)
|
||||
Destroy(parent.GetChild(i).gameObject);
|
||||
}
|
||||
|
||||
private void AddBuyGiftByType(Transform parent, int giftType, int giftCount)
|
||||
{
|
||||
if (parent == null || giftType <= 0) return;
|
||||
var obj = Instantiate(buyLevelGiftitemPrefab, parent);
|
||||
// 1=金币 2=钻石 3=道具,金钻用本地图标
|
||||
string url = "";
|
||||
PropEnum pe = PropEnum.none;
|
||||
obj.Init(url, giftCount, pe);
|
||||
}
|
||||
|
||||
private void UpdateBuyPrice()
|
||||
{
|
||||
int levelsToBuy = _selectedBuyLevel - _userData.level;
|
||||
if (levelsToBuy <= 0)
|
||||
{
|
||||
tmp_PriceNum.text = "已达成";
|
||||
btn_Buy.interactable = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
tmp_PriceNum.text = $"{levelsToBuy * 100}钻石";
|
||||
btn_Buy.interactable = true;
|
||||
}
|
||||
}
|
||||
|
||||
// ==================== 按钮事件 ====================
|
||||
|
||||
private void RefreshBtnLabels()
|
||||
{
|
||||
if (btn_BuyZhanLing_Label != null)
|
||||
{
|
||||
btn_BuyZhanLing_Label.text = (_userData.isLuxury || _userData.isSupreme) ? "已购买" : "购买战令";
|
||||
}
|
||||
|
||||
btn_GetAllGift.onClick.RemoveAllListeners();
|
||||
btn_GetAllGift.onClick.AddListener(() =>
|
||||
{
|
||||
APIRequestList.ReceiveAllBattleOrderRewards(res =>
|
||||
{
|
||||
Debug.Log($"[ZhanLing] 一键领取完成, 获得 {res?.Count ?? 0} 件奖励");
|
||||
RefreshAll();
|
||||
});
|
||||
});
|
||||
|
||||
btn_Buy.onClick.RemoveAllListeners();
|
||||
btn_Buy.onClick.AddListener(() =>
|
||||
{
|
||||
int levelsToBuy = _selectedBuyLevel - _userData.level;
|
||||
if (levelsToBuy <= 0) return;
|
||||
|
||||
APIRequestList.BuyBattleOrderLevel(new BuyBattleOrderLevelParam { levelCount = levelsToBuy }, res =>
|
||||
{
|
||||
Debug.Log($"[ZhanLing] 购买等级完成: 新等级={res.newLevel}, 花费={res.cost}");
|
||||
RefreshAll();
|
||||
});
|
||||
});
|
||||
|
||||
btn_JinJie.onClick.RemoveAllListeners();
|
||||
btn_JinJie.onClick.AddListener(() => BuyAdvance(1));
|
||||
|
||||
btn_ZhiZun.onClick.RemoveAllListeners();
|
||||
btn_ZhiZun.onClick.AddListener(() => BuyAdvance(2));
|
||||
|
||||
btn_ZhiZunAndJinJie.onClick.RemoveAllListeners();
|
||||
btn_ZhiZunAndJinJie.onClick.AddListener(() => BuyAdvance(3));
|
||||
}
|
||||
|
||||
private void BuyAdvance(int type)
|
||||
{
|
||||
APIRequestList.BuyBattleOrderAdvance(new BuyBattleOrderAdvanceParam { type = type }, res =>
|
||||
{
|
||||
Debug.Log($"[ZhanLing] 购买进阶 type={type}, success={res.success}");
|
||||
RefreshAll();
|
||||
});
|
||||
}
|
||||
|
||||
// ==================== 工具 ====================
|
||||
|
||||
/// <summary>根据礼物类型返回图标路径(空串=金币/钻石用本地Sprite)</summary>
|
||||
private static string GetIconUrl(int giftType)
|
||||
{
|
||||
return giftType switch
|
||||
{
|
||||
1 => "", // 金币 - 本地图标
|
||||
2 => "", // 钻石 - 本地图标
|
||||
_ => "", // 道具 - 本地图标
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 83dd1a9e97ba93c43bf542637a5d407e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -61,3 +61,6 @@ MonoBehaviour:
|
||||
- name: "\u522E\u522E\u5361"
|
||||
type: 900
|
||||
address: Assets/MyGame/aa/UI/DefaultPanel/GGL.prefab
|
||||
- name: "\u6D3B\u52A8"
|
||||
type: 153
|
||||
address: Assets/MyGame/aa/UI/Home/Sub/ZhanLing.prefab
|
||||
|
||||
@@ -49,7 +49,7 @@ Material:
|
||||
- _GlowPower: 0.75
|
||||
- _GradientScale: 10
|
||||
- _OutlineSoftness: 0
|
||||
- _OutlineWidth: 0.282
|
||||
- _OutlineWidth: 0.229
|
||||
- _ScaleRatioA: 0.9
|
||||
- _ScaleRatioB: 1.1835
|
||||
- _ScaleRatioC: 1.1835
|
||||
|
||||
@@ -49,7 +49,7 @@ TextureImporter:
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteBorder: {x: 4, y: 0, z: 8, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
@@ -113,7 +113,7 @@ TextureImporter:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
internalID: 1537655665
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
|
||||
@@ -49,7 +49,7 @@ TextureImporter:
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteBorder: {x: 3, y: 0, z: 4, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
@@ -113,7 +113,7 @@ TextureImporter:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
internalID: 1537655665
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
|
||||
@@ -49,7 +49,7 @@ TextureImporter:
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteBorder: {x: 1, y: 0, z: 3, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
@@ -113,7 +113,7 @@ TextureImporter:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
internalID: 1537655665
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
|
||||
@@ -49,7 +49,7 @@ TextureImporter:
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteBorder: {x: 11, y: 0, z: 11, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
@@ -113,7 +113,7 @@ TextureImporter:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
internalID: 1537655665
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
|
||||
Reference in New Issue
Block a user