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objectReference: {fileID: 1418200693743595, guid: 13d91608ee0a4894db158419ee0d7cd5, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11033.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11033.prefab index c341e1a06..b3c7c23ae 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11033.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11033.prefab @@ -118,6 +118,12 @@ PrefabInstance: propertyPath: attackAnim value: attack_1 objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1530641209186552, guid: 67bacc6f5509003418cc6c5a91f7f3ab, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11034.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11034.prefab index 85f29e5ee..0874595e9 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11034.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11034.prefab @@ -118,6 +118,12 @@ PrefabInstance: propertyPath: attackAnim value: attack_1 objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1985809567081261, guid: 7d7b177d5d439324fbc4458913f27176, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11035.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11035.prefab index 474468d26..299c9601e 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11035.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11035.prefab @@ -118,6 +118,12 @@ PrefabInstance: propertyPath: attackAnim value: attack_1 objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1580904793089267, guid: a19acd07863133642b899d51e2b6036a, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11036.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11036.prefab index 6b170f4e9..9e730ba3b 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11036.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11036.prefab @@ -118,6 +118,12 @@ PrefabInstance: propertyPath: attackAnim value: gj objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1785927167304960, guid: 7e6e6765c340e2d408449ee45e5981dd, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11037.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11037.prefab index 22dfc1496..2ca287be2 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11037.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11037.prefab @@ -118,6 +118,12 @@ PrefabInstance: propertyPath: attackAnim value: attack_1 objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1062799514460634, guid: fdf75ac8d672bda44b3fc07907541c60, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11038.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11038.prefab index f6bf4ad9b..ea834f4d6 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11038.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11038.prefab @@ -118,6 +118,12 @@ PrefabInstance: propertyPath: attackAnim value: gj objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1386747497033863, guid: a92ab33b224f2064ba5d8c03786f63bc, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11039.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11039.prefab index ec16650d8..26549709b 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11039.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11039.prefab @@ -118,6 +118,12 @@ PrefabInstance: propertyPath: attackAnim value: gj objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1910057123620984, guid: 29d7a49071f5bdb4d89f9c22b88fd887, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11040.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11040.prefab index 37bd741f8..782948475 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11040.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11040.prefab @@ -113,6 +113,12 @@ PrefabInstance: propertyPath: attackAnim value: gj objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1630784538644589, guid: d3b5e03313610bf499a00f3119628bea, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11041.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11041.prefab index 26d49cb31..bc279348e 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11041.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11041.prefab @@ -113,6 +113,12 @@ PrefabInstance: propertyPath: attackAnim value: gj objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1878617484355021, guid: 6c80a8dd60e37644483fc86c0172bb7b, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11042.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11042.prefab index dcb9bd411..f5bc7ea9f 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11042.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11042.prefab @@ -108,6 +108,12 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1302730360111239, guid: 7eb4c3185b1014f408941cceca7fc812, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11043.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11043.prefab index ab028994c..a7d72f92f 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11043.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11043.prefab @@ -118,6 +118,12 @@ PrefabInstance: propertyPath: attackAnim value: attack_1 objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1112633231128342, guid: 6158e49951669474e8ea620f43bcfdb7, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11044.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11044.prefab index 4d976ad98..675a459f1 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11044.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11044.prefab @@ -118,6 +118,12 @@ PrefabInstance: propertyPath: attackAnim value: objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1850065065340714, guid: 2992f3a130e7aca4cb9ce8b439836aec, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/Turrets/paotai11045.prefab b/Assets/MyGame/aa/Game/Turrets/paotai11045.prefab index 49be9fc52..2d588f968 100644 --- a/Assets/MyGame/aa/Game/Turrets/paotai11045.prefab +++ b/Assets/MyGame/aa/Game/Turrets/paotai11045.prefab @@ -118,6 +118,12 @@ PrefabInstance: propertyPath: attackAnim value: objectReference: {fileID: 0} + - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, + type: 3} + propertyPath: bulletPrefab + value: + objectReference: {fileID: 1161640019801870, guid: 4314c285edff0a14cbfc9d4c0a487474, + type: 3} - target: {fileID: 5431233218450413364, guid: c2f0865344a970d459ea7df4bebb12fb, type: 3} propertyPath: uiIconSprite diff --git a/Assets/MyGame/aa/Game/XJMH/Prefabs/Bullit/PW_Bullet_1.prefab b/Assets/MyGame/aa/Game/XJMH/Prefabs/Bullit/PW_Bullet_1.prefab index 9cda837c9..79ac3f473 100644 --- a/Assets/MyGame/aa/Game/XJMH/Prefabs/Bullit/PW_Bullet_1.prefab +++ b/Assets/MyGame/aa/Game/XJMH/Prefabs/Bullit/PW_Bullet_1.prefab @@ -182,4 +182,7 @@ MonoBehaviour: isTriggerFirst: 1 targetTra: {fileID: 0} bulletID: - a: 0.5 + maxTurnSpeed: 15 + minTurnSpeed: 2 + distanceForMaxTurn: 1 + hitDistance: 0.5 diff --git a/Assets/MyGame/aa/UI/Game/GameMainPanel_FishBase.cs b/Assets/MyGame/aa/UI/Game/GameMainPanel_FishBase.cs index 3e0bf4ac0..fca73489b 100644 --- a/Assets/MyGame/aa/UI/Game/GameMainPanel_FishBase.cs +++ b/Assets/MyGame/aa/UI/Game/GameMainPanel_FishBase.cs @@ -574,8 +574,8 @@ public class GameMainPanel_FishBase : GameMainPanel_Base // 锁定模式:不手动旋转/开火,交给 HandleAutoRotate + HandleAutoFire if (toggle_Lock.isOn) return; - // UI 上不旋转不发射 - if (IsPointerOverUI(input.position)) return; + //// UI 上不旋转不发射 + //if (IsPointerOverUI(input.position)) return; HandleRotate(input.position); TryFire();