白龙马

This commit is contained in:
2026-04-25 22:41:38 +08:00
parent de3df736b1
commit 68c79097f1
23 changed files with 2601181 additions and 89914 deletions
@@ -2,7 +2,42 @@ using UnityEngine;
public class Eff_tsgzSkill_AniEvent : MonoBehaviour
{
/*
HHWK_TSGZ_Boss hHWK_TSGZ_Boss;
private void Awake()
{
hHWK_TSGZ_Boss = GetComponentInParent<HHWK_TSGZ_Boss>();
}
public void eventComeEnd()
{
hHWK_TSGZ_Boss.skillAnim.CrossFade("skill1", 0.3f);
}
public void eventSkill1Effect()
{
hHWK_TSGZ_Boss.transform.GetChild(2).gameObject.SetActive(true);
hHWK_TSGZ_Boss.BigPrizeAll();
}
public void eventSkill1End()
{
hHWK_TSGZ_Boss.skillAnim.CrossFade("skill_idle", 0.3f);
}
public void eventIdleEnd ()
{
hHWK_TSGZ_Boss.skillAnim.CrossFade("skill2", 0.3f);
}
public void eventSkill2Effect()
{
hHWK_TSGZ_Boss.transform.GetChild(3).gameObject.SetActive(true);
}
public void eventSkill2End()
{
hHWK_TSGZ_Boss.skillAnim.CrossFade("skill_rotation", 0.3f);
}
public void eventRotationEnd()
{
Destroy(hHWK_TSGZ_Boss.gameObject);
}
/*
Dummy class. This could have happened for several reasons:
1. No dll files were provided to AssetRipper.