This commit is contained in:
2026-08-20 16:27:42 +08:00
parent 7074d6b6b1
commit 821758e7d6
456 changed files with 11811 additions and 6378 deletions
+18 -1
View File
@@ -1,4 +1,4 @@
using System.Collections;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
@@ -125,6 +125,23 @@ public class AudioManager : MonoSingleton<AudioManager>
}
}
/// <summary>
/// 按音效资源名(#Audio 表 AudioResourcesPath,如 PW_Shark_Show)播放音效。
/// 名字 → ID 走 tbaudio.json 映射,表 ID 调整时无需改代码。
/// </summary>
public void PlayerFXByName(string audioName)
{
if (string.IsNullOrEmpty(audioName)) return;
if (AudioResourcesData.name_IDDic != null && AudioResourcesData.name_IDDic.TryGetValue(audioName, out int audioID))
{
PlayerFX(audioID);
}
else
{
Debug.LogWarning("未找到音频资源名: " + audioName);
}
}
public bool UpdateAudioClip(AudioType audioType,AudioClip audioClip)
{
if (dic_audioList.ContainsKey(audioType))