This commit is contained in:
2026-06-21 00:07:26 +08:00
parent 5f8e596c59
commit cda061be1e
194 changed files with 23731 additions and 5083 deletions
+12 -12
View File
@@ -2,19 +2,19 @@ using UnityEngine;
public class FishBCJX177 : MonoBehaviour
{
public HHWK_BCJX_Boss hWK_BCJX_Boss;
public void Awake()
{
hWK_BCJX_Boss = GetComponentInParent<HHWK_BCJX_Boss>();
}
public void eventDieEnd()
{
hWK_BCJX_Boss.defaultAnim.gameObject.SetActive(false);
hWK_BCJX_Boss.skillAnim.transform.parent.gameObject.SetActive(true);
hWK_BCJX_Boss.skillAnim.Play("idle");
// public HHWK_BCJX_Boss hWK_BCJX_Boss;
// public void Awake()
// {
// hWK_BCJX_Boss = GetComponentInParent<HHWK_BCJX_Boss>();
// }
// public void eventDieEnd()
// {
// hWK_BCJX_Boss.defaultAnim.gameObject.SetActive(false);
// hWK_BCJX_Boss.skillAnim.transform.parent.gameObject.SetActive(true);
//hWK_BCJX_Boss.skillAnim.Play("idle");
hWK_BCJX_Boss.transform.position = Vector3.zero;
}
// hWK_BCJX_Boss.transform.position = Vector3.zero;
// }
/*
Dummy class. This could have happened for several reasons: