diff --git a/Assets/MyGame/Scripts/Net/APIManager.cs b/Assets/MyGame/Scripts/Net/APIManager.cs index 98cb6957d..90914b23d 100644 --- a/Assets/MyGame/Scripts/Net/APIManager.cs +++ b/Assets/MyGame/Scripts/Net/APIManager.cs @@ -16,10 +16,7 @@ namespace Assets.MyGame.Scripts.Net { public static Dictionary dic_API = new Dictionary(); //public const string baseURL = "http://game5241.wzaxr.top"; -#if ENABLE_LOG_FILE - public const string baseURL = "http://47.109.132.12"; - -#elif NewIP +#if NewIP public const string baseURL = "http://47.109.34.50"; #else diff --git a/Assets/MyGame/Scripts/Net/WebSocketManager.cs b/Assets/MyGame/Scripts/Net/WebSocketManager.cs index 3b87c1df5..29f2ac7b6 100644 --- a/Assets/MyGame/Scripts/Net/WebSocketManager.cs +++ b/Assets/MyGame/Scripts/Net/WebSocketManager.cs @@ -34,11 +34,7 @@ namespace Assets.MyGame.Scripts.Net private readonly Dictionary reconnectCoroutines = new(); private float nextHeartbeatTime; private const float HeartbeatIntervalSeconds = 20f; -#if ENABLE_LOG_FILE - private const string baseUrl = "ws://47.109.132.12"; - - //private const string baseUrl = "ws://game5241.wzaxr.top"; -#elif NewIP +#if NewIP private const string baseUrl = "ws://47.109.34.50"; //private const string baseUrl = "ws://47.109.132.12";