1
|
Before Width: | Height: | Size: 6.6 KiB After Width: | Height: | Size: 15 KiB |
@@ -8,7 +8,7 @@ TextureImporter:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
|
||||
|
Before Width: | Height: | Size: 6.9 KiB After Width: | Height: | Size: 14 KiB |
@@ -8,7 +8,7 @@ TextureImporter:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
|
||||
|
Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 14 KiB |
@@ -8,7 +8,7 @@ TextureImporter:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
|
||||
|
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 6.3 KiB |
@@ -8,7 +8,7 @@ TextureImporter:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
|
||||
|
Before Width: | Height: | Size: 6.6 KiB After Width: | Height: | Size: 8.1 KiB |
@@ -8,7 +8,7 @@ TextureImporter:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
|
||||
|
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 43 KiB |
@@ -8,7 +8,7 @@ TextureImporter:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
|
||||
|
Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 9.5 KiB |
@@ -93,7 +93,7 @@ TextureImporter:
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 1
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
|
||||
|
Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 9.4 KiB |
@@ -93,7 +93,7 @@ TextureImporter:
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 1
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
|
||||
|
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 26 KiB |
@@ -93,7 +93,7 @@ TextureImporter:
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 1
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
|
||||
|
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 35 KiB |
@@ -93,7 +93,7 @@ TextureImporter:
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 1
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
|
||||
|
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 5.4 KiB |
@@ -93,7 +93,7 @@ TextureImporter:
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 1
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
|
||||
@@ -311,7 +311,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1552233183994873}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -340,7 +340,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1552233183994873}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 18d0a90695249463551c00f45766e642, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
@@ -410,10 +410,10 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1160841518881653}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff326197253ae4cec0b46632391386ec, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 2100000, guid: 3e1b334aed74eec479ebcfb0007a77ea, type: 2}
|
||||
m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
@@ -483,10 +483,10 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1450990641379865}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff326197253ae4cec0b46632391386ec, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 2100000, guid: 3e1b334aed74eec479ebcfb0007a77ea, type: 2}
|
||||
m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
@@ -16191,7 +16191,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1911851853333204}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -16247,7 +16247,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1421038991409123}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -16303,7 +16303,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1116698324144065}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 04f84fc2003509a5e7e068ec1271cc40, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -16336,7 +16336,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1116698324144065}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 598ca59b26b303be9752bcc87e36626e, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
|
||||
|
||||
@@ -311,7 +311,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1525023941169854}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -340,7 +340,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1525023941169854}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 18d0a90695249463551c00f45766e642, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
@@ -410,10 +410,10 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1735761202626540}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff326197253ae4cec0b46632391386ec, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 2100000, guid: 3e1b334aed74eec479ebcfb0007a77ea, type: 2}
|
||||
m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
@@ -483,10 +483,10 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1460483137447031}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff326197253ae4cec0b46632391386ec, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 2100000, guid: 3e1b334aed74eec479ebcfb0007a77ea, type: 2}
|
||||
m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
@@ -16191,7 +16191,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1515405999620237}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -16247,7 +16247,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1591274284649123}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -16303,7 +16303,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1537074987907429}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 04f84fc2003509a5e7e068ec1271cc40, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -16336,7 +16336,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1537074987907429}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 598ca59b26b303be9752bcc87e36626e, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
|
||||
|
||||
@@ -311,7 +311,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1173808550064851}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -340,7 +340,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1173808550064851}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 18d0a90695249463551c00f45766e642, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
@@ -410,10 +410,10 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1064661889741224}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff326197253ae4cec0b46632391386ec, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 2100000, guid: 3e1b334aed74eec479ebcfb0007a77ea, type: 2}
|
||||
m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
@@ -483,10 +483,10 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1535229679482237}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff326197253ae4cec0b46632391386ec, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 2100000, guid: 3e1b334aed74eec479ebcfb0007a77ea, type: 2}
|
||||
m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
@@ -16191,7 +16191,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1801655681670713}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -16247,7 +16247,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1072062327383807}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -16303,7 +16303,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1534508053786779}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 04f84fc2003509a5e7e068ec1271cc40, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -16336,7 +16336,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1534508053786779}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 598ca59b26b303be9752bcc87e36626e, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
|
||||
|
||||
@@ -311,7 +311,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1574086685729664}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -340,7 +340,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1574086685729664}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 18d0a90695249463551c00f45766e642, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
@@ -410,10 +410,10 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1577435084522702}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff326197253ae4cec0b46632391386ec, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 2100000, guid: 3e1b334aed74eec479ebcfb0007a77ea, type: 2}
|
||||
m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
@@ -483,10 +483,10 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1147451043705154}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff326197253ae4cec0b46632391386ec, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 2100000, guid: 3e1b334aed74eec479ebcfb0007a77ea, type: 2}
|
||||
m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
@@ -16191,7 +16191,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1768131929316585}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -16247,7 +16247,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1646163728005805}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -16303,7 +16303,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1843572771334082}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 04f84fc2003509a5e7e068ec1271cc40, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
@@ -16336,7 +16336,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1843572771334082}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 598ca59b26b303be9752bcc87e36626e, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_EffectColor: {r: 0.3803922, g: 0.1921569, b: 0.1058824, a: 0.5}
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 476eedf726df42541992e75353a41b78
|
||||
timeCreated: 1766415474
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
serializedVersion: 11
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
@@ -20,12 +22,9 @@ TextureImporter:
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
@@ -43,7 +42,7 @@ TextureImporter:
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
@@ -52,92 +51,62 @@ TextureImporter:
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
spritePackingTag:
|
||||
output:
|
||||
textureImportInstructions:
|
||||
compressedFormat: 0
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
compressionQuality: 0
|
||||
androidETC2FallbackDownscale: 0
|
||||
sourceTextureInformation:
|
||||
width: 0
|
||||
height: 0
|
||||
doesTextureContainAlpha: 0
|
||||
sourceWasHDR: 0
|
||||
importInspectorWarnings:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName: pw_prefab
|
||||
assetBundleVariant:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -43,4 +43,3 @@ Material:
|
||||
m_Colors:
|
||||
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 92dd6a74b27d66545a684e0bf0cfa8c1
|
||||
timeCreated: 1766415474
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
serializedVersion: 11
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
@@ -20,12 +22,9 @@ TextureImporter:
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
@@ -43,7 +42,7 @@ TextureImporter:
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
@@ -52,92 +51,62 @@ TextureImporter:
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
spritePackingTag:
|
||||
output:
|
||||
textureImportInstructions:
|
||||
compressedFormat: 0
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
compressionQuality: 0
|
||||
androidETC2FallbackDownscale: 0
|
||||
sourceTextureInformation:
|
||||
width: 0
|
||||
height: 0
|
||||
doesTextureContainAlpha: 0
|
||||
sourceWasHDR: 0
|
||||
importInspectorWarnings:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName: pw_prefab
|
||||
assetBundleVariant:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -43,4 +43,3 @@ Material:
|
||||
m_Colors:
|
||||
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c4b9c8aef8ddf1845b2da8589eac4034
|
||||
timeCreated: 1766415474
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
serializedVersion: 11
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
@@ -20,12 +22,9 @@ TextureImporter:
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
@@ -43,7 +42,7 @@ TextureImporter:
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
@@ -52,92 +51,62 @@ TextureImporter:
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
spritePackingTag:
|
||||
output:
|
||||
textureImportInstructions:
|
||||
compressedFormat: 0
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
compressionQuality: 0
|
||||
androidETC2FallbackDownscale: 0
|
||||
sourceTextureInformation:
|
||||
width: 0
|
||||
height: 0
|
||||
doesTextureContainAlpha: 0
|
||||
sourceWasHDR: 0
|
||||
importInspectorWarnings:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName: pw_prefab
|
||||
assetBundleVariant:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -43,4 +43,3 @@ Material:
|
||||
m_Colors:
|
||||
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2b458bfc07252594ea9e83de2d685be3
|
||||
timeCreated: 1766415473
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
serializedVersion: 11
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
@@ -20,12 +22,9 @@ TextureImporter:
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
@@ -43,7 +42,7 @@ TextureImporter:
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
@@ -52,92 +51,62 @@ TextureImporter:
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
spritePackingTag:
|
||||
output:
|
||||
textureImportInstructions:
|
||||
compressedFormat: 0
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
compressionQuality: 0
|
||||
androidETC2FallbackDownscale: 0
|
||||
sourceTextureInformation:
|
||||
width: 0
|
||||
height: 0
|
||||
doesTextureContainAlpha: 0
|
||||
sourceWasHDR: 0
|
||||
importInspectorWarnings:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName: pw_prefab
|
||||
assetBundleVariant:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -43,4 +43,3 @@ Material:
|
||||
m_Colors:
|
||||
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c3b055781cce6ab4cb46a58f893cbd75
|
||||
timeCreated: 1766415474
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
serializedVersion: 11
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
@@ -20,12 +22,9 @@ TextureImporter:
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
@@ -43,7 +42,7 @@ TextureImporter:
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
@@ -52,92 +51,62 @@ TextureImporter:
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
spritePackingTag:
|
||||
output:
|
||||
textureImportInstructions:
|
||||
compressedFormat: 0
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
compressionQuality: 0
|
||||
androidETC2FallbackDownscale: 0
|
||||
sourceTextureInformation:
|
||||
width: 0
|
||||
height: 0
|
||||
doesTextureContainAlpha: 0
|
||||
sourceWasHDR: 0
|
||||
importInspectorWarnings:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName: pw_prefab
|
||||
assetBundleVariant:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -43,4 +43,3 @@ Material:
|
||||
m_Colors:
|
||||
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aab68d6d1b33c9446994a1176c9bcd6b
|
||||
timeCreated: 1766415474
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
serializedVersion: 11
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
@@ -20,12 +22,9 @@ TextureImporter:
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
@@ -43,7 +42,7 @@ TextureImporter:
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
@@ -52,92 +51,62 @@ TextureImporter:
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
spritePackingTag:
|
||||
output:
|
||||
textureImportInstructions:
|
||||
compressedFormat: 0
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
compressionQuality: 0
|
||||
androidETC2FallbackDownscale: 0
|
||||
sourceTextureInformation:
|
||||
width: 0
|
||||
height: 0
|
||||
doesTextureContainAlpha: 0
|
||||
sourceWasHDR: 0
|
||||
importInspectorWarnings:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName: pw_prefab
|
||||
assetBundleVariant:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -43,4 +43,3 @@ Material:
|
||||
m_Colors:
|
||||
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a3cc0854ef323a04dbc9be445b213d1f
|
||||
timeCreated: 1766415474
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
serializedVersion: 11
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
@@ -20,12 +22,9 @@ TextureImporter:
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
@@ -43,7 +42,7 @@ TextureImporter:
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
@@ -52,92 +51,62 @@ TextureImporter:
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
spritePackingTag:
|
||||
output:
|
||||
textureImportInstructions:
|
||||
compressedFormat: 0
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
compressionQuality: 0
|
||||
androidETC2FallbackDownscale: 0
|
||||
sourceTextureInformation:
|
||||
width: 0
|
||||
height: 0
|
||||
doesTextureContainAlpha: 0
|
||||
sourceWasHDR: 0
|
||||
importInspectorWarnings:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName: pw_prefab
|
||||
assetBundleVariant:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -43,4 +43,3 @@ Material:
|
||||
m_Colors:
|
||||
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 92e694a6c4b89c2498b505d0ac5fce66
|
||||
timeCreated: 1766415474
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
serializedVersion: 11
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
@@ -20,12 +22,9 @@ TextureImporter:
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
@@ -43,7 +42,7 @@ TextureImporter:
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
@@ -52,92 +51,62 @@ TextureImporter:
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
spritePackingTag:
|
||||
output:
|
||||
textureImportInstructions:
|
||||
compressedFormat: 0
|
||||
uncompressedFormat: 0
|
||||
desiredFormat: 0
|
||||
usageMode: 0
|
||||
colorSpace: 0
|
||||
androidETC2FallbackFormat: 0
|
||||
width: 0
|
||||
height: 0
|
||||
compressionQuality: 0
|
||||
androidETC2FallbackDownscale: 0
|
||||
sourceTextureInformation:
|
||||
width: 0
|
||||
height: 0
|
||||
doesTextureContainAlpha: 0
|
||||
sourceWasHDR: 0
|
||||
importInspectorWarnings:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName: pw_prefab
|
||||
assetBundleVariant:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -43,4 +43,3 @@ Material:
|
||||
m_Colors:
|
||||
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
@@ -126,6 +126,14 @@ public class SitPosData : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
|
||||
[Tooltip("当前装备的炮台编号")]
|
||||
public int currentTurretNumber;
|
||||
|
||||
/// <summary>
|
||||
/// 当前 XJMH 炮台在 <see cref="xjmhTurretList"/> 中的索引(-1=未初始化)。
|
||||
/// ⭐ XJMH 四把炮台的 turretNumber 全是 0(不对接后端、没有编号),
|
||||
/// 炮台身份只能用列表索引表示:切换按钮、帧同步广播/接收统一都用索引。
|
||||
/// </summary>
|
||||
[System.NonSerialized]
|
||||
public int currentTurretIndex = -1;
|
||||
|
||||
/// <summary>当前运行中的炮台实例</summary>
|
||||
public TurretData currentTurret;
|
||||
|
||||
@@ -268,8 +276,8 @@ public class SitPosData : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
|
||||
if (turretControlMode == TurretControlMode.XJMH && tMP_DiamondNum != null)
|
||||
tMP_DiamondNum.gameObject.SetActive(false);
|
||||
|
||||
// XJMH 模式:炮台是座位自带子对象,预制体里已摆好,不需要加载。
|
||||
// 这里只做引用初始化,不做激活/停用。
|
||||
// XJMH 模式:炮台是座位自带子对象,不需要从资源加载,只做初始化
|
||||
// (整理炮台列表 + 激活默认炮台 = 列表索引 0)
|
||||
if (turretControlMode == TurretControlMode.XJMH)
|
||||
InitXJMHTurret();
|
||||
}
|
||||
@@ -322,9 +330,8 @@ public class SitPosData : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// XJMH 模式:炮台是座位自带子对象,预制体里已摆好激活状态,不需要 LoadTurret 加载。
|
||||
/// 此方法只做引用初始化:从 <see cref="xjmhTurretList"/> 取第一个激活的炮台赋给 currentTurret,
|
||||
/// 并绑定旋转节点、状态机入口、世界坐标缓存。不做任何激活/停用操作。
|
||||
/// XJMH 模式:炮台是座位自带子对象,预制体里已摆好,不需要 LoadTurret 加载。
|
||||
/// ⭐ 默认炮台 = 排序后索引 0 的那把(对应座位 GetChild(0) 的绿炮台)。
|
||||
/// </summary>
|
||||
private void InitXJMHTurret()
|
||||
{
|
||||
@@ -334,33 +341,92 @@ public class SitPosData : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
|
||||
return;
|
||||
}
|
||||
|
||||
// 优先取列表中第一个激活的炮台;若全部未激活,取 list[0]
|
||||
TurretData found = null;
|
||||
foreach (var td in xjmhTurretList)
|
||||
NormalizeXJMHTurretList();
|
||||
ApplyXJMHTurret(0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 整理 XJMH 炮台列表:剔除空引用,并按座位下的兄弟顺序排序。
|
||||
/// ⭐ 排序原因:切换面板的 4 个按钮固定是 绿/蓝/金/VIP(索引 0~3),
|
||||
/// 而座位里这四把炮台的兄弟顺序正好就是 绿/蓝/金/VIP。
|
||||
/// 不排序的话,Inspector 里拖拽的先后顺序会让按钮和炮台对不上。
|
||||
/// </summary>
|
||||
private void NormalizeXJMHTurretList()
|
||||
{
|
||||
xjmhTurretList.RemoveAll(t => t == null);
|
||||
xjmhTurretList.Sort((a, b) =>
|
||||
a.transform.GetSiblingIndex().CompareTo(b.transform.GetSiblingIndex()));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// XJMH:按列表索引激活炮台(只激活目标那把,其余全部停用)。
|
||||
/// ⭐ 不能再用 turretNumber 匹配:XJMH 四把炮台的 turretNumber 全是 0,
|
||||
/// 按编号匹配会把四把一次全激活,且切换到"同编号"的炮台会被判成无需切换(点按钮没反应)。
|
||||
/// </summary>
|
||||
private void ApplyXJMHTurret(int index)
|
||||
{
|
||||
if (xjmhTurretList == null || index < 0 || index >= xjmhTurretList.Count) return;
|
||||
|
||||
TurretData target = xjmhTurretList[index];
|
||||
if (target == null) return;
|
||||
|
||||
for (int i = 0; i < xjmhTurretList.Count; i++)
|
||||
{
|
||||
if (td == null) continue;
|
||||
if (td.gameObject.activeSelf)
|
||||
{
|
||||
found = td;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (found == null)
|
||||
{
|
||||
found = xjmhTurretList[0];
|
||||
found.gameObject.SetActive(true);
|
||||
var td = xjmhTurretList[i];
|
||||
if (td != null)
|
||||
td.gameObject.SetActive(i == index);
|
||||
}
|
||||
|
||||
currentTurret = found;
|
||||
currentTurretNumber = found.turretNumber;
|
||||
|
||||
// 缓存旋转节点:优先用 TurretData.tra_RotationPivot,否则回退父节点
|
||||
tra_CurrTurret = GetTurretRotationPivot(currentTurret);
|
||||
|
||||
OnStateChange = currentTurret.ChangeState;
|
||||
currentTurretIndex = index;
|
||||
currentTurret = target;
|
||||
currentTurretNumber = target.turretNumber; // XJMH 下恒为 0,仅保持字段同步
|
||||
tra_CurrTurret = GetTurretRotationPivot(target);
|
||||
EnsureXJMHTurretMuzzle(target, tra_CurrTurret);
|
||||
EnsureXJMHTurretAnim(target, tra_CurrTurret);
|
||||
OnStateChange = target.ChangeState;
|
||||
UpdateTurretWorldPos();
|
||||
target.PlayAppearAnim(); // 出现动画(各 SkeletonGraphic 的 Spine startingAnimation)
|
||||
|
||||
Debug.Log($"[SitPosData] XJMH 炮台引用已初始化: #{currentTurretNumber}");
|
||||
Debug.Log($"[SitPosData] XJMH 炮台已切换: 索引{index} ({target.name})");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// XJMH:修正子弹发射点。
|
||||
/// ⭐ 预制体里绿/蓝/金三把炮台的 tra_BulletStartPosition 指到了"炮体美术节点"
|
||||
/// (它的 pivot 在炮体盒子底部,相对旋转中心是 -29.8,等于旋转中心后方),子弹会从炮台后面出来。
|
||||
/// 真正的炮口是旋转节点下那个空节点 Bullit(相对旋转中心 +50,正前方)——VIP 就是这么配的。
|
||||
/// ⭐ 只在当前指向的是「带 Graphic 的美术节点」时才修正:自己拖进来的炮口标记节点(无 Graphic)不动。
|
||||
/// </summary>
|
||||
private static void EnsureXJMHTurretMuzzle(TurretData turret, Transform pivot)
|
||||
{
|
||||
if (pivot == null) return;
|
||||
|
||||
// 当前指向的节点没有 Graphic(是炮口标记节点)→ 说明是手动配好的,不动
|
||||
if (turret.tra_BulletStartPosition != null
|
||||
&& turret.tra_BulletStartPosition.GetComponent<Graphic>() == null) return;
|
||||
|
||||
Transform muzzle = pivot.Find("Bullit");
|
||||
if (muzzle == null) return;
|
||||
|
||||
Debug.LogWarning($"[SitPosData] XJMH 炮台 {turret.name} 的 tra_BulletStartPosition 指向了美术节点,已自动改用炮口节点 Bullit");
|
||||
turret.tra_BulletStartPosition = muzzle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// XJMH:补上炮台动画组件。
|
||||
/// ⭐ 预制体里绿/蓝/金三把炮台的 TurretData.skeletonAnimation 都是空的(只有 VIP 拖了),
|
||||
/// 而 TurretData.PlaySkeleton 遇到 null 会直接 return → 这三把炮台动画完全不播。
|
||||
/// 这里按 VIP 的同一套结构自动补:旋转节点(炮台本体组)下面那个 SkeletonGraphic 就是炮体动画,
|
||||
/// VIP 的 skeletonAnimation 指的正是它。Inspector 里已经拖了的不会被覆盖。
|
||||
/// </summary>
|
||||
private static void EnsureXJMHTurretAnim(TurretData turret, Transform pivot)
|
||||
{
|
||||
if (turret.skeletonAnimation != null || pivot == null) return;
|
||||
|
||||
turret.skeletonAnimation = pivot.GetComponentInChildren<SkeletonGraphic>(true);
|
||||
Debug.LogWarning(turret.skeletonAnimation != null
|
||||
? $"[SitPosData] XJMH 炮台 {turret.name} 的 TurretData.skeletonAnimation 未配置,已自动取旋转节点下的 {turret.skeletonAnimation.name}"
|
||||
: $"[SitPosData] XJMH 炮台 {turret.name} 的 TurretData.skeletonAnimation 未配置,且旋转节点下没找到 SkeletonGraphic,动画不会播放");
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
@@ -407,18 +473,34 @@ public class SitPosData : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
|
||||
|
||||
// ==================== 长按 img_OpenPT(打开炮台面板) ====================
|
||||
|
||||
/// <summary>按下:命中 img_OpenPT(或其子对象)才开始长按计时(其他区域不响应)</summary>
|
||||
/// <summary>按下:按点落在 img_OpenPT 的屏幕矩形内才开始长按计时(其他区域不响应)</summary>
|
||||
public void OnPointerDown(PointerEventData eventData)
|
||||
{
|
||||
if (img_OpenPT == null) return;
|
||||
var hit = eventData.pointerCurrentRaycast.gameObject;
|
||||
if (hit == null) return;
|
||||
if (hit != img_OpenPT.gameObject && !hit.transform.IsChildOf(img_OpenPT.transform)) return;
|
||||
if (!IsPointerOnOpenPT(eventData.position)) return;
|
||||
|
||||
_openPTPressing = true;
|
||||
_openPTPressTimer = 0f;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按点是否落在 img_OpenPT 的屏幕矩形内。
|
||||
/// ⭐ 用坐标矩形判定,而不是比较射线命中的对象:座位下还挂着昵称/表情/炮台等一堆兄弟 UI,
|
||||
/// 实际被射线命中的往往是它们而不是 img_OpenPT,但它们同属座位层级,
|
||||
/// 按下事件照样会冒泡到本组件,所以只有按坐标判定才可靠。
|
||||
/// </summary>
|
||||
private bool IsPointerOnOpenPT(Vector2 screenPos)
|
||||
{
|
||||
if (img_OpenPT == null) return false;
|
||||
RectTransform rect = img_OpenPT.rectTransform;
|
||||
if (rect == null) return false;
|
||||
|
||||
Canvas canvas = rect.GetComponentInParent<Canvas>();
|
||||
Camera cam = canvas != null && canvas.renderMode != RenderMode.ScreenSpaceOverlay
|
||||
? canvas.worldCamera
|
||||
: null;
|
||||
return RectTransformUtility.RectangleContainsScreenPoint(rect, screenPos, cam);
|
||||
}
|
||||
|
||||
/// <summary>松开:取消长按计时(未达阈值不触发)</summary>
|
||||
public void OnPointerUp(PointerEventData eventData)
|
||||
{
|
||||
@@ -989,13 +1071,18 @@ public class SitPosData : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
|
||||
|
||||
/// <summary>
|
||||
/// 玩家加入 → 显示玩家 UI(child0),隐藏等待界面(child1)。
|
||||
/// ⭐ XJMH 座位没有"玩家界面/等待界面"这一对子节点(child0~3 是四把炮台),
|
||||
/// 不能在这里动子对象显隐,否则会把炮台当等待界面切来切去,和切换炮台的激活状态互相打架。
|
||||
/// </summary>
|
||||
public void ShowPlayer()
|
||||
{
|
||||
if (transform.childCount > 0)
|
||||
transform.GetChild(0).gameObject.SetActive(true);
|
||||
if (transform.childCount > 1)
|
||||
transform.GetChild(1).gameObject.SetActive(false);
|
||||
if (turretControlMode != TurretControlMode.XJMH)
|
||||
{
|
||||
if (transform.childCount > 0)
|
||||
transform.GetChild(0).gameObject.SetActive(true);
|
||||
if (transform.childCount > 1)
|
||||
transform.GetChild(1).gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
// 如果是本地玩家的座位,自动注册并加载装备
|
||||
if (user == GameManager.Instance?.user?.id)
|
||||
@@ -1026,9 +1113,12 @@ public class SitPosData : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
|
||||
|
||||
/// <summary>
|
||||
/// 玩家退出/等待 → 显示等待界面(child1),隐藏玩家 UI(child0)。
|
||||
/// ⭐ XJMH 座位没有这一对子节点(child0~3 是四把炮台),跳过(原因见 ShowPlayer)。
|
||||
/// </summary>
|
||||
public void ShowWaiting()
|
||||
{
|
||||
if (turretControlMode == TurretControlMode.XJMH) return;
|
||||
|
||||
if (transform.childCount > 0)
|
||||
transform.GetChild(0).gameObject.SetActive(false);
|
||||
if (transform.childCount > 1)
|
||||
@@ -1218,7 +1308,8 @@ public class SitPosData : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
|
||||
/// <summary>
|
||||
/// 获取炮台的旋转节点。
|
||||
/// - 若 TurretData.tra_RotationPivot 已赋值 → 用它(精确指定旋转中心)
|
||||
/// - 否则回退旧逻辑:炮台父节点(Normal 克隆的中间容器 / XJMH 子对象的父节点)
|
||||
/// - XJMH:自动取"容器里那个炮台本体节点"(见 <see cref="FindXJMHRotationPivot"/>)
|
||||
/// - Normal:回退旧逻辑,用炮台父节点(克隆用的中间容器)
|
||||
/// </summary>
|
||||
private Transform GetTurretRotationPivot(TurretData turret)
|
||||
{
|
||||
@@ -1237,21 +1328,51 @@ public class SitPosData : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
|
||||
if (turret.tra_RotationPivot != null)
|
||||
return turret.tra_RotationPivot;
|
||||
|
||||
// 回退:用父节点(兼容旧逻辑)
|
||||
// ⭐ XJMH:炮台是"容器"(绿=SkeletonGraphic_Green),容器里除了炮台本体,
|
||||
// 还挂着加减倍按钮(Up)、飞机(lvptfeiji)等其他子节点。
|
||||
// 转容器本身会把它们一起甩着转;转父节点又等于转整个座位(座位就是 XJMH 炮台的父节点)。
|
||||
// 真正该转的是容器里那个炮台本体节点 → 自动找。
|
||||
if (turretControlMode == TurretControlMode.XJMH)
|
||||
{
|
||||
Transform pivot = FindXJMHRotationPivot(turret);
|
||||
return pivot != null ? pivot : turret.transform;
|
||||
}
|
||||
|
||||
// 回退:用父节点(兼容普通模式旧逻辑)
|
||||
Transform parent = turret.transform.parent;
|
||||
return parent != null ? parent : turret.transform;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// XJMH 炮台的旋转节点 = 炮口所在的、炮台的直接子节点。
|
||||
/// ⭐ 从炮口 <see cref="TurretData.tra_BulletStartPosition"/> 往上走,取"炮台的直接子节点":
|
||||
/// 炮台容器(SkeletonGraphic_Green / huangjinpaotai_1 / SkeletonGraphic_VIP)
|
||||
/// └─ 炮台本体 ← 要转的就是它(lvptpaotai_2 / huangjinpaotai_2 / vippaotai01_2)
|
||||
/// └─ …炮口 tra_BulletStartPosition…
|
||||
/// 已核对预制体:三种炮台都符合,且与 VIP 上手动填的 TurretData.tra_RotationPivot 完全一致。
|
||||
/// </summary>
|
||||
private static Transform FindXJMHRotationPivot(TurretData turret)
|
||||
{
|
||||
Transform muzzle = turret.tra_BulletStartPosition;
|
||||
if (muzzle == null) return null;
|
||||
|
||||
Transform node = muzzle;
|
||||
while (node.parent != null && node.parent != turret.transform)
|
||||
node = node.parent;
|
||||
|
||||
return node.parent == turret.transform ? node : null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 根据炮台编号加载炮台。
|
||||
/// Normal 模式:从 Addressables 加载预制体并克隆到 turretParent。
|
||||
/// XJMH 模式:炮台是座位子对象,激活对应编号子对象、停用其他。
|
||||
/// XJMH 模式:炮台是座位自带子对象,传入值按 <see cref="xjmhTurretList"/> 索引解释(XJMH 炮台没有编号)。
|
||||
/// </summary>
|
||||
public void LoadTurret(int turretNumber)
|
||||
{
|
||||
if (turretControlMode == TurretControlMode.XJMH)
|
||||
{
|
||||
SwitchTurretChild(turretNumber);
|
||||
SwitchTurretByIndex(turretNumber);
|
||||
return;
|
||||
}
|
||||
LoadTurretNormal(turretNumber);
|
||||
@@ -1324,104 +1445,25 @@ public class SitPosData : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// XJMH 模式:炮台都是座位的子对象,激活对应编号的炮台、停用其他。
|
||||
/// 不需要 Instantiate/Destroy,只做激活/停用,无需额外处理。
|
||||
/// 优先从 <see cref="xjmhTurretList"/> 查找,列表为空时回退遍历子对象。
|
||||
/// XJMH 模式:按列表索引切换炮台。
|
||||
/// ⭐ 切换面板的 4 个按钮、帧同步接收端都走这里(XJMH 炮台没有编号,只能用索引)。
|
||||
/// </summary>
|
||||
private void SwitchTurretChild(int turretNumber)
|
||||
{
|
||||
BulletPool.Instance.ClearActive();
|
||||
|
||||
// 炮台挂载根:turretParent 优先,否则用座位自身
|
||||
Transform parent = turretParent != null ? turretParent : transform;
|
||||
|
||||
// 优先用 Inspector 配置的炮台列表
|
||||
TurretData found = null;
|
||||
if (xjmhTurretList != null && xjmhTurretList.Count > 0)
|
||||
{
|
||||
foreach (var td in xjmhTurretList)
|
||||
{
|
||||
if (td == null) continue;
|
||||
bool active = td.turretNumber == turretNumber;
|
||||
td.gameObject.SetActive(active);
|
||||
if (active) found = td;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// 回退:列表未配置时遍历子对象
|
||||
for (int i = 0; i < parent.childCount; i++)
|
||||
{
|
||||
var child = parent.GetChild(i);
|
||||
var td = child.GetComponent<TurretData>();
|
||||
if (td == null) continue;
|
||||
|
||||
if (td.turretNumber == turretNumber)
|
||||
{
|
||||
child.gameObject.SetActive(true);
|
||||
found = td;
|
||||
}
|
||||
else
|
||||
{
|
||||
child.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (found == null)
|
||||
{
|
||||
Debug.LogWarning($"[SitPosData] XJMH 子对象中未找到炮台 #{turretNumber}");
|
||||
return;
|
||||
}
|
||||
|
||||
currentTurretNumber = turretNumber;
|
||||
currentTurret = found;
|
||||
// 缓存旋转节点:优先用 TurretData.tra_RotationPivot,否则回退父节点
|
||||
tra_CurrTurret = GetTurretRotationPivot(currentTurret);
|
||||
|
||||
OnStateChange = currentTurret.ChangeState;
|
||||
UpdateTurretWorldPos();
|
||||
|
||||
Debug.Log($"[SitPosData] 炮台已切换(XJMH): #{turretNumber}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// XJMH 模式:按列表索引直接切换炮台。
|
||||
/// 用于扇形切换 UI 中按位置选择炮台,避免再做编号匹配。
|
||||
/// </summary>
|
||||
/// <param name="index">xjmhTurretList 中的索引</param>
|
||||
/// <param name="index"><see cref="xjmhTurretList"/> 中的索引</param>
|
||||
/// <returns>切换成功返回 true;索引越界或列表为空返回 false</returns>
|
||||
public bool SwitchTurretByIndex(int index)
|
||||
{
|
||||
if (turretControlMode != TurretControlMode.XJMH) return false;
|
||||
if (xjmhTurretList == null || index < 0 || index >= xjmhTurretList.Count) return false;
|
||||
if (xjmhTurretList[index] == null) return false;
|
||||
|
||||
var td = xjmhTurretList[index];
|
||||
if (td == null) return false;
|
||||
// 已经是这把 → 不重复切换(避免无谓清屏子弹);currentTurret 为空时仍需重新应用一次
|
||||
if (index == currentTurretIndex && currentTurret != null) return true;
|
||||
|
||||
// 命中当前炮台则无需切换
|
||||
if (td.turretNumber == currentTurretNumber) return true;
|
||||
|
||||
SwitchTurretChild(td.turretNumber);
|
||||
BulletPool.Instance.ClearActive();
|
||||
ApplyXJMHTurret(index);
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// XJMH 模式:根据当前炮台在 xjmhTurretList 中的索引返回下一个炮台编号。
|
||||
/// 用于"切换到下一把"的快捷操作。循环切换,列表为空返回 -1。
|
||||
/// </summary>
|
||||
public int GetNextTurretNumber()
|
||||
{
|
||||
if (turretControlMode != TurretControlMode.XJMH) return -1;
|
||||
if (xjmhTurretList == null || xjmhTurretList.Count == 0) return -1;
|
||||
|
||||
int currIdx = xjmhTurretList.FindIndex(td => td != null && td.turretNumber == currentTurretNumber);
|
||||
if (currIdx < 0) return xjmhTurretList[0].turretNumber;
|
||||
|
||||
int nextIdx = (currIdx + 1) % xjmhTurretList.Count;
|
||||
return xjmhTurretList[nextIdx].turretNumber;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前可用的炮台编号列表。
|
||||
/// Normal 模式:从资源表按类型查询。
|
||||
@@ -1823,7 +1865,7 @@ public class SitPosData : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
|
||||
}
|
||||
else
|
||||
{
|
||||
// 兜底:列表未配置时扫 turretParent 子对象(与 SwitchTurretChild 回退一致)
|
||||
// 兜底:列表未配置时扫 turretParent 子对象
|
||||
Transform parent = turretParent != null ? turretParent : transform;
|
||||
for (int i = 0; i < parent.childCount; i++)
|
||||
HideTurretAddDown(parent.GetChild(i).GetComponent<TurretData>());
|
||||
|
||||
@@ -114,6 +114,9 @@ public class TurretData : MonoBehaviour
|
||||
|
||||
private TurretState currState;
|
||||
|
||||
/// <summary>出现动画保护截止时间:这段时间内 Idle(动画名为空)不 ClearTrack,避免出现动画刚播就被抹掉</summary>
|
||||
private float _appearAnimHoldUntil;
|
||||
|
||||
/// <summary>
|
||||
/// 从资源表查询 TurretResourcesData。表里没有则返回 null,调用方应使用 TurretData 自身的 Inspector 默认值。
|
||||
/// </summary>
|
||||
@@ -256,6 +259,26 @@ public class TurretData : MonoBehaviour
|
||||
PlayState(newState);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 播放"出现动画":各 SkeletonGraphic 上配置的 Spine startingAnimation(炮台容器/炮体上配的是 out、trans 等)。
|
||||
/// ⭐ Spine 只在 Awake(第一次激活)应用一次 startingAnimation,而 OnEnable 的 PlayState(Idle)
|
||||
/// 在动画名为空时会 ClearTrack 把它抹掉,所以切换炮台时补播一次,
|
||||
/// 并在播放期间保护它不被 Idle 清掉(见 PlaySkeleton 的空动画名分支)。
|
||||
/// </summary>
|
||||
public void PlayAppearAnim()
|
||||
{
|
||||
float hold = 0f;
|
||||
foreach (var g in GetComponentsInChildren<SkeletonGraphic>(true))
|
||||
{
|
||||
if (g == null || string.IsNullOrEmpty(g.startingAnimation) || g.AnimationState == null) continue;
|
||||
|
||||
var track = g.AnimationState.SetAnimation(0, g.startingAnimation, g.startingLoop);
|
||||
if (!g.startingLoop && track != null)
|
||||
hold = Mathf.Max(hold, track.Animation.Duration);
|
||||
}
|
||||
_appearAnimHoldUntil = Time.time + hold;
|
||||
}
|
||||
|
||||
private void PlayState(TurretState state)
|
||||
{
|
||||
switch (currTurretType)
|
||||
@@ -347,6 +370,11 @@ public class TurretData : MonoBehaviour
|
||||
// 如果动画名为空 → 停止当前动画(暂停),不再播放任何动画
|
||||
if (string.IsNullOrEmpty(anim))
|
||||
{
|
||||
// ⭐ 出现动画播放期间不覆盖:ClearTrack 会把刚播的出现动画抹掉。
|
||||
// 典型场景:切炮台后松手,HandleInput 会发一次 ChangeState(Idle),
|
||||
// 而 idleAnim 为空正好走这个分支,出现动画一帧就被清掉。
|
||||
if (Time.time < _appearAnimHoldUntil) return;
|
||||
|
||||
skeletonAnimation.AnimationState.ClearTrack(0);
|
||||
skeletonAnimation.AnimationState.SetEmptyAnimation(0, 0f);
|
||||
return;
|
||||
|
||||
@@ -282,14 +282,6 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
|
||||
public GameObject autoExitGamePanel; //倒计时面板
|
||||
public TextMeshProUGUI tmp_ExitDaoJiShi; //里面显示的是这个 n秒后自动关闭
|
||||
public Button btn_CloseAutoExitGamePanel; //退出游戏按钮
|
||||
// XJMH 长按炮台扇形切换
|
||||
[Header("XJMH 炮台长按切换")]
|
||||
[Tooltip("长按炮台触发扇形切换的阈值(秒)")]
|
||||
public float turretLongPressThreshold = 0.5f;
|
||||
/// <summary>是否正在等待长按炮台判定(按下炮台但尚未超过阈值)</summary>
|
||||
protected bool _isPendingTurretLongPress = false;
|
||||
/// <summary>炮台扇形切换UI是否已显示</summary>
|
||||
protected bool _isTurretSwitcherActive = false;
|
||||
|
||||
// ⭐ 起飞炮台(FlyTurretData):轻点空白处触发起飞
|
||||
// 按下时先走正常开火流程,松开时判定为"轻点"(时长短+几乎没移动)才起飞,
|
||||
@@ -523,8 +515,8 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
|
||||
{
|
||||
base.OnHide();
|
||||
|
||||
// ⭐ 清理 XJMH 扇形切换UI(如果还在显示)
|
||||
CleanupTurretSwitcher();
|
||||
// ⭐ 清理炮台切换面板(如果还在显示)
|
||||
CleanupTurretPanel();
|
||||
|
||||
// ⭐ 解绑长按 img_OpenPT 打开炮台面板的订阅
|
||||
UnhookOpenPTLongPress();
|
||||
@@ -561,32 +553,38 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
|
||||
private Action _openPTLongPressHandler;
|
||||
|
||||
/// <summary>
|
||||
/// 订阅本地座位的 img_OpenPT 长按事件:长按开关炮台面板(subUIManager,与 btn_ChangeTurret 同逻辑)。
|
||||
/// XJMH 模式没有炮台面板(用扇形切换),不订阅。
|
||||
/// 订阅本地座位的 img_OpenPT 长按事件:长按触发 OnOpenPTLongPressTriggered(子类可覆写)。
|
||||
/// </summary>
|
||||
private void HookOpenPTLongPress(SitPosData sit)
|
||||
{
|
||||
// 先解绑旧订阅
|
||||
UnhookOpenPTLongPress();
|
||||
|
||||
if (sit == null || sit.turretControlMode == TurretControlMode.XJMH) return;
|
||||
if (sit == null) return;
|
||||
|
||||
_openPTLongPressHandler = () =>
|
||||
{
|
||||
// 与 btn_ChangeTurret 完全相同的开关逻辑:开着就关,没开就打开
|
||||
var panel = subUIManager.Get<SubUIBase>(UIPanel.TurretPanel);
|
||||
if (panel != null && panel.gameObject.activeSelf)
|
||||
subUIManager.Hide(UIPanel.TurretPanel);
|
||||
else
|
||||
{
|
||||
subUIManager.ShowAsync(UIPanel.TurretPanel, (ItemPanelSelect.Turrect, true));
|
||||
StartCoroutine(CloseSettingList());
|
||||
}
|
||||
};
|
||||
_openPTLongPressHandler = () => OnOpenPTLongPressTriggered();
|
||||
sit.OnOpenPTLongPress += _openPTLongPressHandler;
|
||||
_openPTHookedSit = sit;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 长按 img_OpenPT 达到阈值触发。
|
||||
/// Normal 模式:开关炮台面板(subUIManager,与 btn_ChangeTurret 同逻辑)。
|
||||
/// XJMH 模式:子类覆写为开关 ChangePTPanel。
|
||||
/// </summary>
|
||||
protected virtual void OnOpenPTLongPressTriggered()
|
||||
{
|
||||
// 与 btn_ChangeTurret 完全相同的开关逻辑:开着就关,没开就打开
|
||||
var panel = subUIManager.Get<SubUIBase>(UIPanel.TurretPanel);
|
||||
if (panel != null && panel.gameObject.activeSelf)
|
||||
subUIManager.Hide(UIPanel.TurretPanel);
|
||||
else
|
||||
{
|
||||
subUIManager.ShowAsync(UIPanel.TurretPanel, (ItemPanelSelect.Turrect, true));
|
||||
StartCoroutine(CloseSettingList());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>解绑长按 img_OpenPT 的订阅(面板隐藏/重新订阅前调用)</summary>
|
||||
private void UnhookOpenPTLongPress()
|
||||
{
|
||||
@@ -2406,11 +2404,6 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
|
||||
if (mySitAnim != null && mySitAnim.gameObject.activeSelf)
|
||||
mySitAnim.gameObject.SetActive(false);
|
||||
|
||||
// XJMH 模式:检测是否按在当前炮台上(长按触发扇形切换)
|
||||
_isPendingTurretLongPress = !isChangingTurret
|
||||
&& currSitData.turretControlMode == TurretControlMode.XJMH
|
||||
&& IsTouchOnCurrentTurret(input.position);
|
||||
|
||||
if (!isChangingTurret)
|
||||
{
|
||||
// ⭐ 起飞炮台(FlyTurretData):
|
||||
@@ -2421,13 +2414,13 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
|
||||
{
|
||||
if (flyTurret.IsFlying)
|
||||
{
|
||||
if (!_isPendingTurretLongPress && flyTurret.TakeoffToScreenPos(input.position))
|
||||
if (flyTurret.TakeoffToScreenPos(input.position))
|
||||
{
|
||||
HookFlyTurretUpwardFire(flyTurret);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (!_isPendingTurretLongPress && !currSitData.isDrillActive)
|
||||
else if (!currSitData.isDrillActive)
|
||||
{
|
||||
_flyTapPending = true;
|
||||
_flyTapTime = Time.time;
|
||||
@@ -2438,7 +2431,7 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
|
||||
// ⭐ 本地金币校验:没钱不切换 Attack 状态,也不广播,避免无效请求
|
||||
if (!HasEnoughGoldToFire(toggle_Three.isOn))
|
||||
return;
|
||||
// 按下即进入 Attack:短按→射击,长按超过阈值后切回 Idle 弹扇形
|
||||
// 按下即进入 Attack:短按→射击,松开后回 Idle
|
||||
currSitData.ChangeState(TurretState.Attack);
|
||||
SyncTurretState(TurretState.Attack);
|
||||
}
|
||||
@@ -2447,40 +2440,12 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
|
||||
// 长按
|
||||
if (input.isPressed)
|
||||
{
|
||||
// XJMH 长按炮台判定:超过阈值后弹出扇形切换UI
|
||||
if (_isPendingTurretLongPress && !_isTurretSwitcherActive)
|
||||
{
|
||||
changeTurretTime += Time.deltaTime;
|
||||
if (changeTurretTime >= turretLongPressThreshold)
|
||||
{
|
||||
_isPendingTurretLongPress = false;
|
||||
_isTurretSwitcherActive = true;
|
||||
// 扇形切换弹出时切回 Idle,停止射击动画
|
||||
currSitData.ChangeState(TurretState.Idle);
|
||||
SyncTurretState(TurretState.Idle);
|
||||
OnTurretSwitcherShow(input.position);
|
||||
}
|
||||
}
|
||||
|
||||
if (_isTurretSwitcherActive)
|
||||
{
|
||||
OnTurretSwitcherUpdate(input.position);
|
||||
return;
|
||||
}
|
||||
|
||||
if (isChangingTurret)
|
||||
{
|
||||
HandleChangeTurretHold();
|
||||
return;
|
||||
}
|
||||
|
||||
// XJMH 待判定长按:不旋转(手指在炮台上旋转无意义),但仍允许开火(短按=射击)
|
||||
if (_isPendingTurretLongPress)
|
||||
{
|
||||
TryFire();
|
||||
return;
|
||||
}
|
||||
|
||||
// ⭐ 起飞炮台:飞行/悬停期间手指按住不旋转不开火(炮口固定朝上,子弹自行向上发射)
|
||||
if (currSitData.currentTurret is FlyTurretData flyHold && flyHold.IsFlying)
|
||||
return;
|
||||
@@ -2506,23 +2471,6 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
|
||||
// 松开
|
||||
if (input.wasReleasedThisFrame)
|
||||
{
|
||||
// XJMH 扇形切换释放:根据滑动位置选择炮台
|
||||
if (_isTurretSwitcherActive)
|
||||
{
|
||||
_isTurretSwitcherActive = false;
|
||||
_isPendingTurretLongPress = false;
|
||||
changeTurretTime = 0;
|
||||
OnTurretSwitcherHide(input.position);
|
||||
return;
|
||||
}
|
||||
|
||||
// XJMH 短按炮台释放(未触发长按)→ 正常回到 Idle
|
||||
if (_isPendingTurretLongPress)
|
||||
{
|
||||
_isPendingTurretLongPress = false;
|
||||
changeTurretTime = 0;
|
||||
}
|
||||
|
||||
if (isChangingTurret)
|
||||
{
|
||||
isChangingTurret = false;
|
||||
@@ -2592,39 +2540,10 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
|
||||
isChangingTurret = false;
|
||||
}
|
||||
|
||||
// ==================== XJMH 炮台扇形切换 ====================
|
||||
// ==================== 炮台切换面板清理(子类扩展) ====================
|
||||
|
||||
/// <summary>
|
||||
/// 检测触摸点是否在当前炮台的 RectTransform 范围内(XJMH 长按切换用)。
|
||||
/// </summary>
|
||||
protected bool IsTouchOnCurrentTurret(Vector2 screenPos)
|
||||
{
|
||||
if (currSitData == null || currSitData.currentTurret == null) return false;
|
||||
RectTransform rt = currSitData.currentTurret.GetComponent<RectTransform>();
|
||||
if (rt == null) return false;
|
||||
Canvas canvas = UIManager.Instance != null && UIManager.Instance.uiRoot != null
|
||||
? UIManager.Instance.uiRoot.GetComponent<Canvas>()
|
||||
: null;
|
||||
Camera cam = canvas != null && canvas.renderMode != RenderMode.ScreenSpaceOverlay ? canvas.worldCamera : null;
|
||||
return RectTransformUtility.RectangleContainsScreenPoint(rt, screenPos, cam);
|
||||
}
|
||||
|
||||
/// <summary>长按炮台达到阈值后弹出扇形切换UI(子类覆写实现具体UI)。</summary>
|
||||
protected virtual void OnTurretSwitcherShow(Vector2 pressPos) { }
|
||||
|
||||
/// <summary>扇形切换UI显示期间,手指滑动时更新高亮(子类覆写)。</summary>
|
||||
protected virtual void OnTurretSwitcherUpdate(Vector2 currentPos) { }
|
||||
|
||||
/// <summary>手指松开,关闭扇形切换UI并根据滑动位置切换炮台(子类覆写)。</summary>
|
||||
protected virtual void OnTurretSwitcherHide(Vector2 releasePos) { }
|
||||
|
||||
/// <summary>清理扇形切换UI状态(面板隐藏时调用)</summary>
|
||||
protected virtual void CleanupTurretSwitcher()
|
||||
{
|
||||
_isTurretSwitcherActive = false;
|
||||
_isPendingTurretLongPress = false;
|
||||
changeTurretTime = 0;
|
||||
}
|
||||
/// <summary>面板隐藏时清理炮台切换面板(子类覆写)。</summary>
|
||||
protected virtual void CleanupTurretPanel() { }
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -4140,6 +4140,7 @@ RectTransform:
|
||||
- {fileID: 755472782897628008}
|
||||
- {fileID: 4841427236217427560}
|
||||
- {fileID: 54841084467576406}
|
||||
- {fileID: 5087973303459101789}
|
||||
- {fileID: 1078076760308578925}
|
||||
- {fileID: 6681409744861298073}
|
||||
- {fileID: 6572098329424512867}
|
||||
@@ -4240,7 +4241,6 @@ MonoBehaviour:
|
||||
autoExitGamePanel: {fileID: 2557684592993026943}
|
||||
tmp_ExitDaoJiShi: {fileID: 7981116555568725849}
|
||||
btn_CloseAutoExitGamePanel: {fileID: 9144227543862403665}
|
||||
turretLongPressThreshold: 0.5
|
||||
boardCast_Boss: {fileID: 2654078965480511721, guid: 55e47b0ac9a12a547924880716dd3535,
|
||||
type: 3}
|
||||
createVideoPlayer: {fileID: 3457788250773442335}
|
||||
@@ -4254,10 +4254,11 @@ MonoBehaviour:
|
||||
sanSheMinBulge: 4
|
||||
sanSheSideBulletSpeed: 50
|
||||
sitBulletMaxCount: 100
|
||||
fanRadius: 160
|
||||
fanArcSpan: 150
|
||||
fanItemSize: {x: 90, y: 90}
|
||||
fanDeadZone: 40
|
||||
ChangePTPanel: {fileID: 5009531254903060255}
|
||||
btn_GreenPT: {fileID: 9144215032813898481}
|
||||
btn_BluePT: {fileID: 6960561258226760454}
|
||||
btn_GoldPT: {fileID: 7017233470151915259}
|
||||
btn_VIPPT: {fileID: 5022068518759764265}
|
||||
--- !u!1 &2865408747225355556
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -8999,7 +9000,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &8019622945320605939
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -9012,10 +9013,10 @@ RectTransform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 5781209983944085165}
|
||||
- {fileID: 2312809170298891864}
|
||||
- {fileID: 9179185251833639535}
|
||||
- {fileID: 4980046371408964510}
|
||||
- {fileID: 5781209983944085165}
|
||||
- {fileID: 791920537576704732}
|
||||
- {fileID: 1233422057346441001}
|
||||
- {fileID: 7085073037580773451}
|
||||
@@ -9053,7 +9054,7 @@ MonoBehaviour:
|
||||
yellowBG: {fileID: 0}
|
||||
toggle_AutoAttack: {fileID: 5811737153799833063}
|
||||
openPTLongPressTime: 0.5
|
||||
img_OpenPT: {fileID: 0}
|
||||
img_OpenPT: {fileID: 2920419064563664580}
|
||||
IsBaoJiangingActive: 0
|
||||
obj_BaoJiangZhongPanelPosition: {fileID: 0}
|
||||
posID: 0
|
||||
@@ -9085,10 +9086,10 @@ MonoBehaviour:
|
||||
currentTurretNumber: 0
|
||||
currentTurret: {fileID: 3682759961943257957}
|
||||
xjmhTurretList:
|
||||
- {fileID: 3682759961943257957}
|
||||
- {fileID: 4968694161106350648}
|
||||
- {fileID: 5064756052779050165}
|
||||
- {fileID: 8295326240447925651}
|
||||
- {fileID: 5722126414559939294}
|
||||
tra_CurrTurret: {fileID: 0}
|
||||
currentAngle: 0
|
||||
maxRotationAngle: 90
|
||||
@@ -11533,10 +11534,10 @@ RectTransform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2487576147542109954}
|
||||
- {fileID: 4349447237878066425}
|
||||
- {fileID: 9092467386780033531}
|
||||
- {fileID: 4236298556684268778}
|
||||
- {fileID: 2487576147542109954}
|
||||
- {fileID: 8592370750086360733}
|
||||
- {fileID: 811372735197895337}
|
||||
- {fileID: 281600186823631665}
|
||||
@@ -11574,7 +11575,7 @@ MonoBehaviour:
|
||||
yellowBG: {fileID: 0}
|
||||
toggle_AutoAttack: {fileID: 4177247914707326441}
|
||||
openPTLongPressTime: 0.5
|
||||
img_OpenPT: {fileID: 0}
|
||||
img_OpenPT: {fileID: 5858491358081171275}
|
||||
IsBaoJiangingActive: 0
|
||||
obj_BaoJiangZhongPanelPosition: {fileID: 0}
|
||||
posID: 1
|
||||
@@ -11606,10 +11607,10 @@ MonoBehaviour:
|
||||
currentTurretNumber: 0
|
||||
currentTurret: {fileID: 8318936997404565909}
|
||||
xjmhTurretList:
|
||||
- {fileID: 8318936997404565909}
|
||||
- {fileID: 4071441852994240012}
|
||||
- {fileID: 5991888581254097079}
|
||||
- {fileID: 5374006129012476344}
|
||||
- {fileID: 8670772098217126294}
|
||||
tra_CurrTurret: {fileID: 0}
|
||||
currentAngle: 0
|
||||
maxRotationAngle: 90
|
||||
@@ -15771,6 +15772,381 @@ RectTransform:
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 3868087490910519621}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &4910852602575628657
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 5088851953764041988}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1574086685729664, guid: e66fd474cfdd8f44387bfec7f960370d, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: PW_SelectBattery4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199057475481003642, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199066839074358679, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199172042627166568, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199299115620346239, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199534375203711229, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199753962566178663, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199762786349204479, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 311
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 230
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 1216.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -150
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e66fd474cfdd8f44387bfec7f960370d, type: 3}
|
||||
--- !u!114 &5022068518759764265 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 114598634859509848, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 4910852602575628657}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!224 &5132549816530863268 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 224230763640597973, guid: e66fd474cfdd8f44387bfec7f960370d,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 4910852602575628657}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &5008366167776074941
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 245637205031072731}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1165877543578530, guid: 66ad8d1d353b35646b885106f966f9bb, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: PW_SelectBatteryView
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1165877543578530, guid: 66ad8d1d353b35646b885106f966f9bb, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 114021280730472246, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_Padding.m_Left
|
||||
value: 113
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 114294381653908052, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_Enabled
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 114466510680011291, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_Horizontal
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224367153584534973, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 249
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 6.2788
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224635611731012447, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224635611731012447, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224635611731012447, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 240
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224635611731012447, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 125
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224635611731012447, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -24.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224741953320262073, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: -152
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects:
|
||||
- targetCorrespondingSourceObject: {fileID: 224741953320262073, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 8965794126875597603}
|
||||
- targetCorrespondingSourceObject: {fileID: 224741953320262073, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 7067009971195441930}
|
||||
- targetCorrespondingSourceObject: {fileID: 224741953320262073, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 7199781167476784759}
|
||||
- targetCorrespondingSourceObject: {fileID: 224741953320262073, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 5132549816530863268}
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 66ad8d1d353b35646b885106f966f9bb, type: 3}
|
||||
--- !u!1 &5009531254903060255 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 1165877543578530, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 5008366167776074941}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!224 &5087973303459101789 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 224430927734448352, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 5008366167776074941}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!224 &5088851953764041988 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 224741953320262073, guid: 66ad8d1d353b35646b885106f966f9bb,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 5008366167776074941}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &6189131244199501401
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -15930,6 +16306,346 @@ RectTransform:
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 6189131244199501401}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &6987163507780192041
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 5088851953764041988}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1173808550064851, guid: 1e0da4f9d909b594e85c11a846a5e10a, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: PW_SelectBattery3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199013481065784290, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199313865809949922, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199329363380578423, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199390513534814644, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199771502137374398, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199867469409315632, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199874428502882938, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 311
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 230
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 900.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -150
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 1e0da4f9d909b594e85c11a846a5e10a, type: 3}
|
||||
--- !u!114 &7017233470151915259 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 114099179154665938, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 6987163507780192041}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!224 &7199781167476784759 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 224519053292583262, guid: 1e0da4f9d909b594e85c11a846a5e10a,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 6987163507780192041}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &6993578822149915402
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 5088851953764041988}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1525023941169854, guid: 81057d1d1b6898b4fa702153d4d8bd5f, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: PW_SelectBattery2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199180238798305683, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199450042110180415, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199479090838941466, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199628430093984582, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199663698102034135, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199689582501514062, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199969454015643081, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 311
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 230
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 584.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -150
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 81057d1d1b6898b4fa702153d4d8bd5f, type: 3}
|
||||
--- !u!114 &6960561258226760454 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 114506952347973644, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 6993578822149915402}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!224 &7067009971195441930 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 224404563003682816, guid: 81057d1d1b6898b4fa702153d4d8bd5f,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 6993578822149915402}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &8005019105194932395
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -16128,3 +16844,173 @@ Transform:
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 8844921407033323892}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &9183017407538746356
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 5088851953764041988}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1552233183994873, guid: 87cee5e67688df942824141b715f02bd, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: PW_SelectBattery1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199068207606286015, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199133180714538194, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199336692706575337, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199447337888390336, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199593134535009369, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199730473912950924, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 199940532280127567, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 311
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 230
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 268.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -150
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 87cee5e67688df942824141b715f02bd, type: 3}
|
||||
--- !u!224 &8965794126875597603 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 224133163673667799, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 9183017407538746356}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &9144215032813898481 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 114391756882811141, guid: 87cee5e67688df942824141b715f02bd,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 9183017407538746356}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
|
||||
@@ -1,227 +1,123 @@
|
||||
using Assets.MyGame.Scripts.Net;
|
||||
using Assets.MyGame.Scripts.Net.API;
|
||||
using Assets.MyGame.Scripts.Net.WebResponses;
|
||||
using DG.Tweening;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class GameMainPanel_XJMH : GameMainPanel_FishBase
|
||||
{
|
||||
// ==================== 炮台扇形切换 UI ====================
|
||||
[Header("扇形切换")]
|
||||
[Tooltip("扇形半径(像素)")]
|
||||
public float fanRadius = 160f;
|
||||
[Tooltip("扇形展开总角度")]
|
||||
public float fanArcSpan = 150f;
|
||||
[Tooltip("扇形单项尺寸")]
|
||||
public Vector2 fanItemSize = new Vector2(90, 90);
|
||||
[Tooltip("滑动手势死区半径(像素),小于此距离不高亮")]
|
||||
public float fanDeadZone = 40f;
|
||||
// ==================== 炮台切换面板(按钮式) ====================
|
||||
[Header("炮台切换面板")]
|
||||
[Tooltip("长按 img_OpenPT 弹出的切换面板")]
|
||||
public GameObject ChangePTPanel;
|
||||
public Button btn_GreenPT; // 对应 xjmhTurretList[0]
|
||||
public Button btn_BluePT; // 对应 xjmhTurretList[1]
|
||||
public Button btn_GoldPT; // 对应 xjmhTurretList[2]
|
||||
public Button btn_VIPPT; // 对应 xjmhTurretList[3]
|
||||
|
||||
private GameObject _fanRoot;
|
||||
private List<int> _fanTurretNumbers;
|
||||
private int _fanSelectedIndex = -1;
|
||||
// 按钮与列表索引的映射(顺序固定:Green=0, Blue=1, Gold=2, VIP=3)
|
||||
private Button[] _ptButtons;
|
||||
|
||||
public override void Awake()
|
||||
{
|
||||
base.Awake();
|
||||
InitPTPanel();
|
||||
}
|
||||
|
||||
public override void Start()
|
||||
{
|
||||
base.Start();
|
||||
}
|
||||
|
||||
protected override void OnShow(object args = null)
|
||||
{
|
||||
base.OnShow(args);
|
||||
AudioManager.Instance.ChangeBG(61109);
|
||||
}
|
||||
// ==================== 扇形切换:显示/更新/隐藏 ====================
|
||||
|
||||
/// <summary>长按炮台达到阈值后弹出扇形切换UI</summary>
|
||||
protected override void OnTurretSwitcherShow(Vector2 pressPos)
|
||||
// ==================== 切换面板:初始化/显示/隐藏 ====================
|
||||
|
||||
/// <summary>初始化切换面板:绑定按钮点击事件,默认隐藏</summary>
|
||||
private void InitPTPanel()
|
||||
{
|
||||
_fanTurretNumbers = currSitData.GetAvailableTurretNumbers();
|
||||
if (_fanTurretNumbers == null || _fanTurretNumbers.Count == 0)
|
||||
_ptButtons = new Button[] { btn_GreenPT, btn_BluePT, btn_GoldPT, btn_VIPPT };
|
||||
|
||||
for (int i = 0; i < _ptButtons.Length; i++)
|
||||
{
|
||||
_fanTurretNumbers = null;
|
||||
int idx = i; // 闭包捕获
|
||||
if (_ptButtons[i] != null)
|
||||
_ptButtons[i].onClick.AddListener(() => OnPTButtonClicked(idx));
|
||||
}
|
||||
|
||||
if (ChangePTPanel != null)
|
||||
ChangePTPanel.SetActive(false);
|
||||
}
|
||||
|
||||
/// <summary>长按 img_OpenPT → 开关切换面板</summary>
|
||||
protected override void OnOpenPTLongPressTriggered()
|
||||
{
|
||||
if (ChangePTPanel == null)
|
||||
{
|
||||
Debug.LogWarning("[XJMH] ChangePTPanel 未配置");
|
||||
return;
|
||||
}
|
||||
|
||||
// 扇形根节点挂在炮台父节点下,和炮台共享坐标系
|
||||
Transform anchor = currSitData.turretParent != null
|
||||
? currSitData.turretParent
|
||||
: currSitData.currentTurret.transform.parent;
|
||||
_fanRoot = new GameObject("TurretFanSwitcher");
|
||||
_fanRoot.transform.SetParent(anchor, false);
|
||||
var fanRect = _fanRoot.AddComponent<RectTransform>();
|
||||
fanRect.anchoredPosition = currSitData.turretAnchoredPos;
|
||||
fanRect.localScale = Vector3.zero;
|
||||
|
||||
// 上方座位(2,3)扇形朝下展开,下方座位(0,1)朝上展开
|
||||
bool flip = currSitData.IsFlipped;
|
||||
float startAngle = flip ? fanArcSpan / 2f : -fanArcSpan / 2f;
|
||||
int count = _fanTurretNumbers.Count;
|
||||
float step = count > 1 ? fanArcSpan / (count - 1) : 0;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
// 开着就关
|
||||
if (ChangePTPanel.activeSelf)
|
||||
{
|
||||
float angle = startAngle + step * i;
|
||||
float rad = angle * Mathf.Deg2Rad;
|
||||
// 0°=正上方,扇形沿 Y 轴展开
|
||||
Vector2 localPos = new Vector2(Mathf.Sin(rad), Mathf.Cos(rad)) * fanRadius;
|
||||
|
||||
var item = new GameObject($"FanItem_{_fanTurretNumbers[i]}");
|
||||
item.transform.SetParent(_fanRoot.transform, false);
|
||||
var rt = item.AddComponent<RectTransform>();
|
||||
rt.anchoredPosition = localPos;
|
||||
rt.sizeDelta = fanItemSize;
|
||||
|
||||
var img = item.AddComponent<Image>();
|
||||
img.color = new Color(1f, 1f, 1f, 0.55f);
|
||||
img.raycastTarget = false;
|
||||
|
||||
// 炮台编号文字
|
||||
var txtGo = new GameObject("Num");
|
||||
txtGo.transform.SetParent(item.transform, false);
|
||||
var txtRt = txtGo.AddComponent<RectTransform>();
|
||||
txtRt.anchorMin = txtRt.anchorMax = new Vector2(0.5f, 0.5f);
|
||||
txtRt.sizeDelta = fanItemSize;
|
||||
var tmp = txtGo.AddComponent<TextMeshProUGUI>();
|
||||
tmp.text = _fanTurretNumbers[i].ToString();
|
||||
tmp.alignment = TextAlignmentOptions.Center;
|
||||
tmp.fontSize = 36;
|
||||
tmp.color = Color.white;
|
||||
tmp.raycastTarget = false;
|
||||
|
||||
// 弹出动画(错峰)
|
||||
item.transform.localScale = Vector3.zero;
|
||||
item.transform.DOScale(Vector3.one, 0.18f)
|
||||
.SetDelay(i * 0.02f)
|
||||
.SetEase(Ease.OutBack);
|
||||
HidePTPanel();
|
||||
return;
|
||||
}
|
||||
|
||||
// 整体缩放进入
|
||||
_fanRoot.transform.DOScale(Vector3.one, 0.2f).SetEase(Ease.OutBack);
|
||||
_fanSelectedIndex = -1;
|
||||
// 按钮可用性:超出 xjmhTurretList 数量的按钮隐藏
|
||||
var list = currSitData != null ? currSitData.xjmhTurretList : null;
|
||||
int count = (list != null) ? list.Count : 0;
|
||||
for (int i = 0; i < _ptButtons.Length; i++)
|
||||
{
|
||||
if (_ptButtons[i] == null) continue;
|
||||
bool available = i < count && list[i] != null;
|
||||
_ptButtons[i].gameObject.SetActive(available);
|
||||
}
|
||||
|
||||
ChangePTPanel.SetActive(true);
|
||||
ChangePTPanel.transform.localScale = Vector3.zero;
|
||||
ChangePTPanel.transform.DOScale(Vector3.one, 0.2f).SetEase(Ease.OutBack);
|
||||
}
|
||||
|
||||
/// <summary>手指滑动时更新扇形高亮</summary>
|
||||
protected override void OnTurretSwitcherUpdate(Vector2 currentPos)
|
||||
/// <summary>面板隐藏时清理</summary>
|
||||
protected override void CleanupTurretPanel()
|
||||
{
|
||||
if (_fanRoot == null || _fanTurretNumbers == null || _fanTurretNumbers.Count == 0) return;
|
||||
|
||||
int newIndex = CalcFanIndexByScreenPos(currentPos);
|
||||
|
||||
if (newIndex != _fanSelectedIndex)
|
||||
{
|
||||
_fanSelectedIndex = newIndex;
|
||||
for (int i = 0; i < _fanRoot.transform.childCount; i++)
|
||||
{
|
||||
var img = _fanRoot.transform.GetChild(i).GetComponent<Image>();
|
||||
if (img == null) continue;
|
||||
img.color = (i == _fanSelectedIndex)
|
||||
? new Color(1f, 0.85f, 0.3f, 0.95f)
|
||||
: new Color(1f, 1f, 1f, 0.55f);
|
||||
}
|
||||
}
|
||||
base.CleanupTurretPanel();
|
||||
HidePTPanel();
|
||||
}
|
||||
|
||||
/// <summary>手指松开,切换炮台并关闭扇形UI</summary>
|
||||
protected override void OnTurretSwitcherHide(Vector2 releasePos)
|
||||
/// <summary>隐藏切换面板(带缩放动画)</summary>
|
||||
private void HidePTPanel()
|
||||
{
|
||||
int selectedIndex = CalcFanIndexByScreenPos(releasePos);
|
||||
if (ChangePTPanel == null || !ChangePTPanel.activeSelf) return;
|
||||
|
||||
if (_fanRoot != null)
|
||||
{
|
||||
_fanRoot.transform.DOScale(Vector3.zero, 0.15f).SetEase(Ease.InBack)
|
||||
.OnComplete(() => { if (_fanRoot != null) Destroy(_fanRoot); });
|
||||
_fanRoot = null;
|
||||
}
|
||||
|
||||
if (selectedIndex >= 0 && selectedIndex < _fanTurretNumbers.Count)
|
||||
{
|
||||
int selectedTurret = _fanTurretNumbers[selectedIndex];
|
||||
if (selectedTurret != currSitData.currentTurretNumber)
|
||||
{
|
||||
currSitData.LoadTurret(selectedTurret);
|
||||
SyncChangeTurret(selectedTurret);
|
||||
}
|
||||
}
|
||||
|
||||
_fanTurretNumbers = null;
|
||||
_fanSelectedIndex = -1;
|
||||
ChangePTPanel.transform.DOKill();
|
||||
ChangePTPanel.transform.localScale = Vector3.one;
|
||||
ChangePTPanel.transform.DOScale(Vector3.zero, 0.15f).SetEase(Ease.InBack)
|
||||
.OnComplete(() => { if (ChangePTPanel != null) ChangePTPanel.SetActive(false); });
|
||||
}
|
||||
|
||||
/// <summary>面板隐藏时清理扇形UI对象</summary>
|
||||
protected override void CleanupTurretSwitcher()
|
||||
/// <summary>按钮点击:按索引切换炮台</summary>
|
||||
private void OnPTButtonClicked(int index)
|
||||
{
|
||||
base.CleanupTurretSwitcher();
|
||||
if (_fanRoot != null)
|
||||
if (currSitData == null) return;
|
||||
|
||||
int prevIndex = currSitData.currentTurretIndex;
|
||||
bool success = currSitData.SwitchTurretByIndex(index);
|
||||
if (!success)
|
||||
{
|
||||
Destroy(_fanRoot);
|
||||
_fanRoot = null;
|
||||
}
|
||||
_fanTurretNumbers = null;
|
||||
_fanSelectedIndex = -1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 根据屏幕坐标计算扇形索引。
|
||||
/// 把屏幕坐标转换到扇形根节点的本地坐标,再用角度匹配扇区。
|
||||
/// </summary>
|
||||
private int CalcFanIndexByScreenPos(Vector2 screenPos)
|
||||
{
|
||||
if (_fanRoot == null || _fanTurretNumbers == null || _fanTurretNumbers.Count == 0)
|
||||
return -1;
|
||||
|
||||
RectTransform fanRect = _fanRoot.GetComponent<RectTransform>();
|
||||
Camera cam = null;
|
||||
Canvas canvas = UIManager.Instance != null && UIManager.Instance.uiRoot != null
|
||||
? UIManager.Instance.uiRoot.GetComponent<Canvas>()
|
||||
: null;
|
||||
if (canvas != null && canvas.renderMode != RenderMode.ScreenSpaceOverlay)
|
||||
cam = canvas.worldCamera;
|
||||
|
||||
// 屏幕坐标 → 扇形根节点本地坐标
|
||||
RectTransformUtility.ScreenPointToLocalPointInRectangle(
|
||||
fanRect, screenPos, cam, out Vector2 localPos);
|
||||
|
||||
// 死区
|
||||
if (localPos.magnitude < fanDeadZone) return -1;
|
||||
|
||||
// 计算角度:0°=正上方(扇形中心方向),顺时针为正
|
||||
float angle = Mathf.Atan2(localPos.x, localPos.y) * Mathf.Rad2Deg;
|
||||
|
||||
bool flip = currSitData.IsFlipped;
|
||||
float startAngle = flip ? fanArcSpan / 2f : -fanArcSpan / 2f;
|
||||
int count = _fanTurretNumbers.Count;
|
||||
float step = count > 1 ? fanArcSpan / (count - 1) : 0;
|
||||
|
||||
// 找到角度差最小的扇区
|
||||
int bestIdx = -1;
|
||||
float bestDelta = float.MaxValue;
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
float centerAngle = startAngle + step * i;
|
||||
float delta = Mathf.Abs(Mathf.DeltaAngle(angle, centerAngle));
|
||||
if (delta < bestDelta)
|
||||
{
|
||||
bestDelta = delta;
|
||||
bestIdx = i;
|
||||
}
|
||||
Debug.LogWarning($"[XJMH] 切换炮台失败,索引越界或列表为空: {index}");
|
||||
return;
|
||||
}
|
||||
|
||||
// 允许的误差范围(半个扇区宽度 + 余量)
|
||||
float halfSector = step > 0 ? step * 0.6f + 15f : 90f;
|
||||
return bestDelta <= halfSector ? bestIdx : -1;
|
||||
// 实际发生切换才同步(XJMH 炮台没有编号,帧同步同样传列表索引)
|
||||
if (currSitData.currentTurretIndex != prevIndex)
|
||||
SyncChangeTurret(currSitData.currentTurretIndex);
|
||||
|
||||
// 点击按钮后关闭面板
|
||||
HidePTPanel();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8aa0ed997a4ee294ab65c1b71fb2a89f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a14caa38c5f2f4f41b57b6412204e792
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,10 @@
|
||||
using UnityEngine;
|
||||
|
||||
// AUTO-GENERATED RECOVERY STUB
|
||||
// Original script GUID 5b896f1b0f94b4e244daed0592093ede was missing from the project (no source in Assets,
|
||||
// backup zip, or any other local Unity project). This empty placeholder
|
||||
// restores the MonoScript link so prefabs no longer show "Missing (Mono Script)".
|
||||
// Replace this file with the real script (same GUID) to recover full behavior.
|
||||
public class PW_Recovered_5b896f1b0f94 : MonoBehaviour
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5b896f1b0f94b4e244daed0592093ede
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,10 @@
|
||||
using UnityEngine;
|
||||
|
||||
// AUTO-GENERATED RECOVERY STUB
|
||||
// Original script GUID 7e947d94c1f8c00a4256008bb80977a3 was missing from the project (no source in Assets,
|
||||
// backup zip, or any other local Unity project). This empty placeholder
|
||||
// restores the MonoScript link so prefabs no longer show "Missing (Mono Script)".
|
||||
// Replace this file with the real script (same GUID) to recover full behavior.
|
||||
public class PW_Recovered_7e947d94c1f8 : MonoBehaviour
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7e947d94c1f8c00a4256008bb80977a3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,10 @@
|
||||
using UnityEngine;
|
||||
|
||||
// AUTO-GENERATED RECOVERY STUB
|
||||
// Original script GUID a2fec9879d744190bf1857100d626634 was missing from the project (no source in Assets,
|
||||
// backup zip, or any other local Unity project). This empty placeholder
|
||||
// restores the MonoScript link so prefabs no longer show "Missing (Mono Script)".
|
||||
// Replace this file with the real script (same GUID) to recover full behavior.
|
||||
public class PW_Recovered_a2fec9879d74 : MonoBehaviour
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a2fec9879d744190bf1857100d626634
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,10 @@
|
||||
using UnityEngine;
|
||||
|
||||
// AUTO-GENERATED RECOVERY STUB
|
||||
// Original script GUID a61482e8bad9e6fda128f2c83c5d2a7f was missing from the project (no source in Assets,
|
||||
// backup zip, or any other local Unity project). This empty placeholder
|
||||
// restores the MonoScript link so prefabs no longer show "Missing (Mono Script)".
|
||||
// Replace this file with the real script (same GUID) to recover full behavior.
|
||||
public class PW_Recovered_a61482e8bad9 : MonoBehaviour
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a61482e8bad9e6fda128f2c83c5d2a7f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||