初始化

This commit is contained in:
2025-12-11 16:40:24 +08:00
commit f8947c6c27
149 changed files with 18871 additions and 0 deletions
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UIHome_BY_SelectRoomLevelPanel : SubUIBase
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
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using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class UIHome_BY_VIPPenel : SubUIBase
{
[Header("下一页上一页")]
public Button btn_Next;
public Button btn_Last;
[Header("VIP等级-名字-介绍-奖励")]
public TextMeshProUGUI txt_VIPLevel;
public TextMeshProUGUI txt_VIPName;
public TextMeshProUGUI txt_VIPDescription;
public Button btn_AwardPrefab;
public Button btn_AwardParent;
public Button btn_Award_A;
public Button btn_Award_B;
public Button btn_Award_C;
[Header("炮台")]
public Image img_Turret;
[Header("关闭")]
public Button btn_Close;
public Slider EXP;
public void Start()
{
btn_Close.onClick.AddListener(OnClose);
}
private void OnClose()
{
uIManager.Close(UIPanel.VIPPenel);
}
}
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