初始化
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class UIHome_BY_SelectRoomLevelPanel : SubUIBase
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class UIHome_BY_VIPPenel : SubUIBase
|
||||
{
|
||||
|
||||
[Header("下一页上一页")]
|
||||
public Button btn_Next;
|
||||
public Button btn_Last;
|
||||
[Header("VIP等级-名字-介绍-奖励")]
|
||||
public TextMeshProUGUI txt_VIPLevel;
|
||||
public TextMeshProUGUI txt_VIPName;
|
||||
public TextMeshProUGUI txt_VIPDescription;
|
||||
public Button btn_AwardPrefab;
|
||||
public Button btn_AwardParent;
|
||||
|
||||
public Button btn_Award_A;
|
||||
public Button btn_Award_B;
|
||||
public Button btn_Award_C;
|
||||
[Header("炮台")]
|
||||
public Image img_Turret;
|
||||
[Header("关闭")]
|
||||
public Button btn_Close;
|
||||
|
||||
public Slider EXP;
|
||||
|
||||
public void Start()
|
||||
{
|
||||
btn_Close.onClick.AddListener(OnClose);
|
||||
}
|
||||
private void OnClose()
|
||||
{
|
||||
uIManager.Close(UIPanel.VIPPenel);
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user