using Assets.MyGame.Scripts.Net.API.GameConfig_SubClass; using Assets.MyGame.Scripts.Net.API.UserData_SubClass; using System; using System.Collections.Generic; namespace Assets.MyGame.Scripts.Net.API { /// /// 活动配置实体类(独立于 GameConfig) /// 商店金币/钻石、签到、救济金等已从 GameConfig 迁移至此 /// [Serializable] public class ActivityConfig { /// /// 数据ID /// public string id; /// /// 是否删除 /// public bool isDelete; /// /// 创建人信息 /// public OptionUserInfo createInfo; /// /// 战令配置 /// public BattleOrderConfig battleOrderConfig; /// /// 救济金配置 /// public ReliefConfig reliefConfig; /// /// 签到池配置 /// public List signConfigs; /// /// 金币商城配置 /// public List goldShopConfigs; /// /// 钻石商城配置 /// public List diamondShopConfigs; /// /// 注册配置 /// public RegisterConfig registerConfig; /// /// 捕鱼返利配置 /// public FishingReturnConfig fishingReturnConfig; /// /// 抽奖活动配置 /// public LotteryActivityConfig lotteryActivityConfig; } }