using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model.Param
{
///
/// 创建房间参数
///
public class CreateRoomParam
{
///
/// 房间id
///
public string roomId { get; set; }
///
/// 用户ID
///
public string userId { get; set; }
///
/// 用户名称
///
public string userName { get; set; }
///
/// 用户头像
///
public string userAvatar { get; set; }
///
/// 游戏类型 1 我方黑 2 我方红
///
public int gameType { get; set; }
///
/// 密码,可为空字符串
///
public string password { get; set; }
///
/// 金币数量
///
public int gold { get; set; } = 1000;
}
}