using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model.Response.User
{
///
/// 用户好友响应类
///
public class UserFriendResponse
{
///
/// 用户ID
///
public string UserId { get; set; }
///
/// 昵称
///
public string NickName { get; set; }
///
/// 头像地址
///
public string AvatarUrl { get; set; }
///
/// 等级
///
public int Level { get; set; } = 1;
///
/// 战斗力
///
public int Combat { get; set; } = 1;
}
}