using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Model.Response.User { /// /// 用户好友响应类 /// public class UserFriendResponse { /// /// 用户ID /// public string UserId { get; set; } /// /// 昵称 /// public string NickName { get; set; } /// /// 头像地址 /// public string AvatarUrl { get; set; } /// /// 等级 /// public int Level { get; set; } = 1; /// /// 战斗力 /// public int Combat { get; set; } = 1; } }