using System; using System.Collections.Generic; namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass { /// /// 房间配置 /// [Serializable] public class RoomConfig { /// /// 房间编号 /// public string roomNumber; /// /// 房间名称 /// public string roomName; /// /// 游戏类型 /// public int gameType; /// /// 房间等级 /// public int roomLevel; /// /// 房间分区数量 /// public int roomPartitionNum; /// /// 房间数量 /// public int roomCount; /// /// 进房金币限制 /// public long roomGoldLimit; /// /// 炮倍列表 /// public List cannonMultipleList; } }