using System;
using System.Collections.Generic;
namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
{
///
/// 象棋配置
///
[Serializable]
public class ChessConfig
{
/// 创建房间限制 1 vip 2 代理商 3 普通用户
public List createRoomLimit;
/// 最小投注金币
public long minBetGold;
/// 投注金币限制列表
public List betGoldLimits;
/// 分区数量
public int districtCount;
}
}