using System; namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass { /// /// 救济金配置 /// [Serializable] public class ReliefConfig { /// /// 是否开启 /// public bool isOpen; /// /// 金币数量 /// public long gold; /// /// 每天可领取次数 /// public int count; /// /// 领取金币限制 /// public int limit; } }