using System; using System.Collections.Generic; namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass { /// /// 出鱼配置 /// [Serializable] public class RoomFishConfig { /// /// 游戏类型 /// public int gameType; /// /// 时间/速度 /// public float times; /// /// 普通鱼配置列表 /// public List normalFishList; /// /// 按房间等级出鱼配置 /// public List roomFishLevelList; } }