using Assets.MyGame.Scripts.Net.API.GameConfig_SubClass;
using System;
using System.Collections.Generic;
namespace Assets.MyGame.Scripts.Net.API
{
///
/// 排行榜奖励配置
/// Swagger: /api/ActivityConfig/rankingRewardConfig
///
[Serializable]
public class RankingRewardConfig
{
/// 总开关
public bool isEnabled;
/// 排行榜维护中开关,开启后前端请求排行榜会提示维护中
public bool isMaintaining;
/// 维护中提示文案
public string maintainingMessage;
/// 排行榜奖励分组列表
public List groups;
}
///
/// 排行榜奖励分组(按排行类型区分:金币榜/等级榜/消耗榜)
///
[Serializable]
public class RankingRewardGroup
{
/// 排行榜类型 1=金币 2=等级 3=今日消耗
public int rankingType;
/// 排行榜名称
public string name;
/// 排名奖励列表
public List rewards;
}
///
/// 单个排名奖励
///
[Serializable]
public class RankingRewardItem
{
/// 排名起始
public int rankMin;
/// 排名结束
public int rankMax;
/// 金币奖励
public long gold;
/// 钻石奖励
public int diamond;
/// 道具奖励
public List items;
}
}