using System;
using System.Collections.Generic;
namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
{
///
/// 签到活动配置(Swagger: SignActivityConfig,ActivityConfig.signActivityConfig)
///
[Serializable]
public class SignActivityConfig
{
///
/// 是否开启
///
public bool isOpen;
///
/// 不可中断:true=漏签不回退(按累计次数循环);false=可中断(漏签重置回第1天)
///
public bool cannotInterrupt;
///
/// 7 天奖励配置(按 day 1~7)
///
public List days;
}
///
/// 单日签到奖励配置(Swagger: SignConfig)
///
[Serializable]
public class SignConfig
{
///
/// 第几天(1~7)
///
public int day;
///
/// 名称
///
public string name;
///
/// 图标
///
public string icon;
///
/// 奖励列表(GiftConfig.type: 1=金币 2=钻石 3=道具)
///
public List giftList;
}
}