using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Assets.MyGame.Scripts.Net.API.UserData_SubClass { /// /// 签到信息(Swagger: SignInfo) /// [Serializable] public class SignInfo { /// /// 是否已签到 /// public bool isSign; /// /// 签到时间 /// public long signTime; /// /// 当前已签到的周期天数(0=未开始,1~7) /// public int signDay; } }