using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.MyGame.Scripts.Net.API.UserData_SubClass
{
///
/// 签到信息(Swagger: SignInfo)
///
[Serializable]
public class SignInfo
{
///
/// 是否已签到
///
public bool isSign;
///
/// 签到时间
///
public long signTime;
///
/// 当前已签到的周期天数(0=未开始,1~7)
///
public int signDay;
}
}