using System;
namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
{
///
/// 道具基础信息
///
[Serializable]
public class BasePropInfo : BaseProduct
{
///
/// 售卖方式(金币/钻石)
///
public int saleType;
///
/// 售卖价格
///
public int price;
///
/// 售卖数量
///
public int saleCount;
///
/// 会员价格
///
public int vipPrice;
///
/// 经销商价格
///
public long dealerPrice;
///
/// 是否启用
///
public bool isEnable;
///
/// 是否销售
///
public bool isSale;
}
}