using Assets.MyGame.Scripts.Net.WebResponses.ChineseChess; using System; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class UIChineseChessSetCoin : SubUIBase { public TextMeshProUGUI tmp_CurrGlod; public TMP_InputField tmpInput_Coin; public Button btn_Enter; public List