using System;
namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
{
///
/// 救济金配置
///
[Serializable]
public class ReliefConfig
{
///
/// 是否开启
///
public bool isOpen;
///
/// 金币数量
///
public int gold;
///
/// 每天可领取次数
///
public int count;
///
/// 领取金币限制
///
public int limit;
}
}