using System;
using System.Collections.Generic;
using UnityEngine;
namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
{
///
/// 道具信息
///
[Serializable]
public class PropInfConfig : BasePropInfo
{
public Sprite sprite_Icon;
///
/// 关联游戏编号(空表示全部)
///
public List gameNumber;
///
/// 有效期(天)0 表示不限
///
public int day;
}
}