using System; using System.Collections.Generic; using UnityEngine; namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass { /// /// 道具信息 /// [Serializable] public class PropInfConfig : BasePropInfo { public Sprite sprite_Icon; /// /// 关联游戏编号(空表示全部) /// public List gameNumber; /// /// 有效期(天)0 表示不限 /// public int day; } }