using Assets.MyGame.Scripts.Net.API; using Assets.MyGame.Scripts.Net.APIRequest.Objs; using Assets.MyGame.Scripts.Net.APIRequest.Params; using Assets.MyGame.Scripts.Net.APIResponses; using System; namespace Assets.MyGame.Scripts.Net { public static partial class APIRequestList { #region Hall /// /// 存入保险箱(POST) /// 参数:用户ID、存入金额 /// 返回:SafeBoxInfo(保险箱余额信息) /// public static void SaveSafeBox(SaveSafeBoxParam req, Action callback) { APIManager.Response(APIType.Hall_SaveSafeBox, req, callback); } /// /// 获取保险箱信息(GET) /// 参数:用户ID /// 返回:SafeBoxInfo(保险箱余额信息) /// public static void GetSafeBox(Action callback) { APIManager.Response(APIType.Hall_GetSafeBox, callback); } /// /// 设置保险箱密码(POST) /// 参数:用户ID、新密码 /// 返回:StringBaseResponse(操作结果信息) /// public static void SetSafeBoxPassword(SetSafeBoxPasswordParam req, Action callback) { APIManager.Response(APIType.Hall_SetSafeBoxPassword, req, callback); } /// /// 重置保险箱密码(POST) /// 参数:用户ID、验证码 /// 返回:StringBaseResponse(操作结果信息) /// public static void ResetSafeBoxPassword(ResetSafeBoxPasswordParam req, Action callback) { APIManager.Response(APIType.Hall_ResetSafeBoxPassword, req, callback); } /// /// 领取救济金(GET) /// 参数:用户ID /// 返回:GetReliefResponse(救济金数量、提示信息) /// public static void GetRelief(Action callback) { APIManager.Response(APIType.Hall_GetRelief, callback); } /// /// 合成碎片(POST) /// 参数:碎片ID、数量 /// 返回:PropInfo(道具信息) /// public static void SynthesisFragment(SynthesisFragmentParam req, Action callback) { APIManager.Response(APIType.Hall_SynthesisFragment, req, callback); } /// /// 购买月卡(GET) /// 参数:type(1=周卡 2=月卡 3=年卡)、gold(金币价)、money(现金价) /// 返回:string(data 为结果描述字符串) /// public static void BuyMonthCard(BuyMonthCardParam req, Action callback) { APIManager.Response(APIType.Hall_BuyMonthCard, req, callback); } /// /// 购买道具(GET) /// 参数:propNumber(道具编号)、count(数量) /// 返回:string(data 为结果描述字符串) /// public static void BuyProp(BuyPropParam req, Action callback) { APIManager.Response(APIType.Hall_BuyProp, req, callback); } /// /// 购买金币(GET) /// 参数:number(GoldShopConfig.number)、count(数量) /// 返回:string(data 为结果描述字符串) /// public static void BuyGold(BuyGoldParam req, Action callback) { APIManager.Response(APIType.Hall_BuyGold, req, callback); } /// /// 购买钻石(GET) /// 参数:number(DiamondShopConfig.number)、count(数量) /// 返回:string(data 为结果描述字符串) /// public static void BuyDiamond(BuyDiamondParam req, Action callback) { APIManager.Response(APIType.Hall_BuyDiamond, req, callback); } /// /// 签到(GET) /// 参数:用户ID /// 返回:SignInfo(签到结果) /// public static void SignIn(Action callback) { APIManager.Response(APIType.Hall_SignIn, callback); } /// /// 切换炮台(POST) /// 参数:炮台ID /// 返回:UserInfo(用户信息) /// public static void ChangeCannon(ChangeCannonParam req, Action callback) { APIManager.Response(APIType.Hall_ChangeCannon, req, callback); } /// /// 切换翅膀(POST) /// 参数:翅膀ID /// 返回:UserInfo(用户信息) /// public static void ChangeWing(ChangeWingParam req, Action callback) { APIManager.Response(APIType.Hall_ChangeWing, req, callback); } /// /// 切换战神(POST) /// 参数:战神ID /// 返回:UserInfo(用户信息) /// public static void ChangeGodWar(ChangeGodWarParam req, Action callback) { APIManager.Response(APIType.Hall_ChangeGodWar, req, callback); } /// /// 领取 Vip 每日礼包(GET) /// 参数:用户ID /// 返回:GiftInfo(礼包信息) /// public static void GetVipDayGift( Action callback) { APIManager.Response(APIType.Hall_GetVipDayGift, callback); } /// /// 领取 Vip 权益礼包(GET) /// 参数:用户ID /// 返回:GiftInfo(礼包信息) /// public static void GetVipGift(Action callback) { APIManager.Response(APIType.Hall_GetVipGift, callback); } /// /// 领取月卡每日礼包(GET) /// 参数:用户ID /// 返回:GiftInfo(礼包信息) /// public static void GetMonthCardDayGift(Action callback) { APIManager.Response(APIType.Hall_GetMonthCardDayGift, callback); } /// /// 领取月卡权益礼包(GET) /// 参数:用户ID /// 返回:GiftInfo(礼包信息) /// public static void GetMonthCardGift( Action callback) { APIManager.Response(APIType.Hall_GetMonthCardGift,callback); } /// /// 获取用户任务列表(Get) /// 参数:用户ID /// 返回:UserTaskListResponse(任务列表) /// public static void GetUserTaskList(Action callback) { APIManager.Response(APIType.Hall_GetUserTaskList, callback); } /// /// 发放奖励(POST) /// 参数:奖励ID、用户ID /// 返回:RewardInfo(奖励信息) /// public static void DistributeRewards(DistributeRewardsParam req, Action callback) { APIManager.Response(APIType.Hall_DistributeRewards, req, callback); } #endregion } }