using Assets.MyGame.Scripts.Net.API;
using Assets.MyGame.Scripts.Net.APIRequest.Objs;
using Assets.MyGame.Scripts.Net.APIRequest.Params;
using Assets.MyGame.Scripts.Net.APIResponses;
using System;
namespace Assets.MyGame.Scripts.Net
{
public static partial class APIRequestList
{
#region Hall
///
/// 存入保险箱(POST)
/// 参数:用户ID、存入金额
/// 返回:SafeBoxInfo(保险箱余额信息)
///
public static void SaveSafeBox(SaveSafeBoxParam req, Action callback)
{
APIManager.Response(APIType.Hall_SaveSafeBox, req, callback);
}
///
/// 获取保险箱信息(GET)
/// 参数:用户ID
/// 返回:SafeBoxInfo(保险箱余额信息)
///
public static void GetSafeBox(Action callback)
{
APIManager.Response(APIType.Hall_GetSafeBox, callback);
}
///
/// 设置保险箱密码(POST)
/// 参数:用户ID、新密码
/// 返回:StringBaseResponse(操作结果信息)
///
public static void SetSafeBoxPassword(SetSafeBoxPasswordParam req, Action callback)
{
APIManager.Response(APIType.Hall_SetSafeBoxPassword, req, callback);
}
///
/// 重置保险箱密码(POST)
/// 参数:用户ID、验证码
/// 返回:StringBaseResponse(操作结果信息)
///
public static void ResetSafeBoxPassword(ResetSafeBoxPasswordParam req, Action callback)
{
APIManager.Response(APIType.Hall_ResetSafeBoxPassword, req, callback);
}
///
/// 领取救济金(GET)
/// 参数:用户ID
/// 返回:GetReliefResponse(救济金数量、提示信息)
///
public static void GetRelief(Action callback)
{
APIManager.Response(APIType.Hall_GetRelief, callback);
}
///
/// 合成碎片(POST)
/// 参数:碎片ID、数量
/// 返回:PropInfo(道具信息)
///
public static void SynthesisFragment(SynthesisFragmentParam req, Action callback)
{
APIManager.Response(APIType.Hall_SynthesisFragment, req, callback);
}
///
/// 购买月卡(GET)
/// 参数:type(1=周卡 2=月卡 3=年卡)、gold(金币价)、money(现金价)
/// 返回:string(data 为结果描述字符串)
///
public static void BuyMonthCard(BuyMonthCardParam req, Action callback)
{
APIManager.Response(APIType.Hall_BuyMonthCard, req, callback);
}
///
/// 购买道具(GET)
/// 参数:propNumber(道具编号)、count(数量)
/// 返回:string(data 为结果描述字符串)
///
public static void BuyProp(BuyPropParam req, Action callback)
{
APIManager.Response(APIType.Hall_BuyProp, req, callback);
}
///
/// 购买金币(GET)
/// 参数:number(GoldShopConfig.number)、count(数量)
/// 返回:string(data 为结果描述字符串)
///
public static void BuyGold(BuyGoldParam req, Action callback)
{
APIManager.Response(APIType.Hall_BuyGold, req, callback);
}
///
/// 购买钻石(GET)
/// 参数:number(DiamondShopConfig.number)、count(数量)
/// 返回:string(data 为结果描述字符串)
///
public static void BuyDiamond(BuyDiamondParam req, Action callback)
{
APIManager.Response(APIType.Hall_BuyDiamond, req, callback);
}
///
/// 签到(GET)
/// 参数:用户ID
/// 返回:SignInfo(签到结果)
///
public static void SignIn(Action callback)
{
APIManager.Response(APIType.Hall_SignIn, callback);
}
///
/// 切换炮台(POST)
/// 参数:炮台ID
/// 返回:UserInfo(用户信息)
///
public static void ChangeCannon(ChangeCannonParam req, Action callback)
{
APIManager.Response(APIType.Hall_ChangeCannon, req, callback);
}
///
/// 切换翅膀(POST)
/// 参数:翅膀ID
/// 返回:UserInfo(用户信息)
///
public static void ChangeWing(ChangeWingParam req, Action callback)
{
APIManager.Response(APIType.Hall_ChangeWing, req, callback);
}
///
/// 切换战神(POST)
/// 参数:战神ID
/// 返回:UserInfo(用户信息)
///
public static void ChangeGodWar(ChangeGodWarParam req, Action callback)
{
APIManager.Response(APIType.Hall_ChangeGodWar, req, callback);
}
///
/// 领取 Vip 每日礼包(GET)
/// 参数:用户ID
/// 返回:GiftInfo(礼包信息)
///
public static void GetVipDayGift( Action callback)
{
APIManager.Response(APIType.Hall_GetVipDayGift, callback);
}
///
/// 领取 Vip 权益礼包(GET)
/// 参数:用户ID
/// 返回:GiftInfo(礼包信息)
///
public static void GetVipGift(Action callback)
{
APIManager.Response(APIType.Hall_GetVipGift, callback);
}
///
/// 领取月卡每日礼包(GET)
/// 参数:用户ID
/// 返回:GiftInfo(礼包信息)
///
public static void GetMonthCardDayGift(Action callback)
{
APIManager.Response(APIType.Hall_GetMonthCardDayGift, callback);
}
///
/// 领取月卡权益礼包(GET)
/// 参数:用户ID
/// 返回:GiftInfo(礼包信息)
///
public static void GetMonthCardGift( Action callback)
{
APIManager.Response(APIType.Hall_GetMonthCardGift,callback);
}
///
/// 获取用户任务列表(Get)
/// 参数:用户ID
/// 返回:UserTaskListResponse(任务列表)
///
public static void GetUserTaskList(Action callback)
{
APIManager.Response(APIType.Hall_GetUserTaskList, callback);
}
///
/// 发放奖励(POST)
/// 参数:奖励ID、用户ID
/// 返回:RewardInfo(奖励信息)
///
public static void DistributeRewards(DistributeRewardsParam req, Action callback)
{
APIManager.Response(APIType.Hall_DistributeRewards, req, callback);
}
#endregion
}
}