using System;
using System.Collections.Generic;
namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
{
///
/// 房间配置
///
[Serializable]
public class RoomConfig
{
///
/// 房间编号
///
public string roomNumber;
///
/// 房间名称
///
public string roomName;
///
/// 游戏类型
///
public int gameType;
///
/// 房间等级
///
public int roomLevel;
///
/// 房间分区数量
///
public int roomPartitionNum;
///
/// 房间数量
///
public int roomCount;
///
/// 进房金币限制
///
public long roomGoldLimit;
///
/// 炮倍列表
///
public List cannonMultipleList;
}
}