using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Assets.MyGame.Scripts.Net.API.UserData_SubClass { /// /// 封禁信息(Swagger: BanInfo) /// [Serializable] public class BanInfo { /// /// 是否封禁 /// public bool isBan; /// /// 封禁时间 /// public long banTime; /// /// 封禁原因 /// public string banReason; /// /// 封禁天数 /// public int banDays; /// /// 封禁结束时间 /// public long banEndTime; } }