using System;
using System.Collections.Generic;
namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
{
///
/// Vip等级配置
///
[Serializable]
public class VipLevelConfig
{
///
/// Vip等级
///
public int level;
///
/// 经验上限
///
public int expMax;
///
/// 经验下限
///
public int expMin;
///
/// 签到加成
///
public double signInAdd;
///
/// Vip等级礼包
///
public List giftList;
///
/// 每日礼包
///
public List dailyGift;
public string remark;
}
}