using DG.Tweening;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Video;
public class LoadingPanel : MonoBehaviour
{
public VideoPlayer player;
public Image image_Bg;
public Action actionEnd;
public float fadeTime = 1.3f;
///
/// 进入条进度值
///
/// 最大100 100时直接删除
public void LoadBar(int count)
{
if (count == 100)
{
Destroy(gameObject, fadeTime);
if (player.gameObject.activeSelf)
{
player.GetComponent().DOFade(0, fadeTime);
}
if (image_Bg.gameObject.activeSelf)
{
image_Bg.DOFade(0, fadeTime);
}
actionEnd?.Invoke();
}
}
}