22 lines
469 B
C#
22 lines
469 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameMainPanel_Base : UIBase
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{
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public SubUIManager subUIManager;
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public UIPanelAddressConfig panelAddressConfig;
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public Transform subPanelParent;
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public virtual void Awake()
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{
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subUIManager = new SubUIManager(subPanelParent, panelAddressConfig,this);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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