Files
5.24BuYu/Assets/MyGame/Scripts/Characters/Monster/MonsterDataBase.cs
T
2026-02-03 11:35:19 +08:00

20 lines
495 B
C#

using Assets.MyGame.Scripts.Net.API.GameConfig_SubClass;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class MonsterDataBase : CharactersDataBase
{
public float die_Score;
public bool isDie;
public RoomFishDetailConfig roomFishDetailConfig;
public MonsterMoveLine moveLine=new MonsterMoveLine();
public MonsterDataBase(MonsterHealthBase health) : base(health)
{
}
public MonsterDataBase() { }
}