Files
5.24BuYu/Assets/MyGame/Scripts/Net/APIResponses/GameConfig_SubClass/RoomFishProbabilityConfig.cs
T
2026-05-01 06:26:50 +08:00

21 lines
520 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.MyGame.Scripts.Net.APIResponses.GameConfig_SubClass
{
[Serializable]
public class RoomFishProbabilityConfig
{
public int roomLevel = 0;
public int type = 0;
public int fishType;
public List<int> firstFishCountRange;
public List<int> timeRange ;
public List<int> countRange;
public List<int> maxCountRange;
}
}