21 lines
520 B
C#
21 lines
520 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Assets.MyGame.Scripts.Net.APIResponses.GameConfig_SubClass
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{
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[Serializable]
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public class RoomFishProbabilityConfig
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{
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public int roomLevel = 0;
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public int type = 0;
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public int fishType;
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public List<int> firstFishCountRange;
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public List<int> timeRange ;
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public List<int> countRange;
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public List<int> maxCountRange;
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}
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}
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