48 lines
913 B
C#
48 lines
913 B
C#
using Assets.MyGame.Scripts.Net.API.UserData_SubClass;
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using System;
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using System.Collections.Generic;
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namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
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{
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/// <summary>
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/// 用户等级配置
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/// </summary>
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[Serializable]
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public class UserLevelConfig
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{
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/// <summary>
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/// 等级
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/// </summary>
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public int level;
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/// <summary>
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/// 经验下限
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/// </summary>
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public long expMin;
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/// <summary>
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/// 经验上限
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/// </summary>
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public long expMax;
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/// <summary>
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/// 奖励金币
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/// </summary>
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public long gold;
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/// <summary>
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/// 奖励钻石
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/// </summary>
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public long diamond;
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/// <summary>
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/// 奖励道具列表
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/// </summary>
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public List<BaseProductCount> productList;
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}
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}
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