Files
5.24BuYu/Assets/Art/FengLei/PaoTai/ZiDan/shot/shot_1432.prefab
T
2026-08-29 22:11:10 +08:00

412 lines
11 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1021578033217970
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4344567845938811}
m_Layer: 7
m_Name: shotHead
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4344567845938811
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1021578033217970}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 1.2}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4997228122698756}
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1025557623037785
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4108797903658268}
m_Layer: 7
m_Name: Collsion2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4108797903658268
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1025557623037785}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.44500732, y: 0, z: -0.092}
m_LocalScale: {x: 1.8, y: 1.8, z: 0.75}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4997228122698756}
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1062031824572710
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4216444141810617}
m_Layer: 7
m_Name: shot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4216444141810617
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1062031824572710}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0.58, y: 0, z: 0.29206324}
m_LocalScale: {x: 10.5, y: 8.5, z: 8.5}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 4410695322946924}
m_Father: {fileID: 4997228122698756}
m_LocalEulerAnglesHint: {x: -90, y: -0, z: -0}
--- !u!1 &1182602306672478
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4410695322946924}
- component: {fileID: 33385059816771463}
- component: {fileID: 23487563619875869}
m_Layer: 7
m_Name: shot1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4410695322946924
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1182602306672478}
serializedVersion: 2
m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
m_LocalPosition: {x: -0.033336245, y: 0, z: 0.028}
m_LocalScale: {x: 0.66, y: 0.2, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4216444141810617}
m_LocalEulerAnglesHint: {x: 90, y: -90, z: 0}
--- !u!33 &33385059816771463
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1182602306672478}
m_Mesh: {fileID: 4300000, guid: 79d30362383e4e54cb92a9143541af4a, type: 2}
--- !u!23 &23487563619875869
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1182602306672478}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f5abb00dee7460e419e7bfea15ec6819, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1385039572957451
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4854782303379165}
m_Layer: 7
m_Name: Collsion3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4854782303379165
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1385039572957451}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.5289917, y: 0, z: -0.092}
m_LocalScale: {x: 1.8, y: 1.8, z: 0.75}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4997228122698756}
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1530641209186552
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4997228122698756}
- component: {fileID: 7666363373670206196}
- component: {fileID: -7950763602590922505}
- component: {fileID: -8111656661732412972}
m_Layer: 7
m_Name: shot_1432
m_TagString: Bullet
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4997228122698756
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1530641209186552}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.63, y: 0.63, z: 0.63}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 4568336036732281}
- {fileID: 4491470476708129}
- {fileID: 4108797903658268}
- {fileID: 4854782303379165}
- {fileID: 4216444141810617}
- {fileID: 4344567845938811}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7666363373670206196
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1530641209186552}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59323a063846feb4cb2ab243e7887554, type: 3}
m_Name:
m_EditorClassIdentifier:
userid:
moveSpeed: 100
desTime: 10
playerID:
effectPrefab: {fileID: 1264973423198846, guid: eedf01e50be18e44c8b08e5f5765d05f,
type: 3}
diePrefab: {fileID: 6304718870697136037, guid: 81d9913b840dd1e4d9801e06ed16d14e,
type: 3}
isTriggerFirst: 1
targetTra: {fileID: 0}
bulletID:
maxTurnSpeed: 15
minTurnSpeed: 2
distanceForMaxTurn: 1
sortOrder: 100
--- !u!61 &-7950763602590922505
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1530641209186552}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.25109082, y: 0.19958496}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.53, y: 0.91}
newSize: {x: 0.55, y: 0.58}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 3.1880817, y: 7.2478657}
m_EdgeRadius: 0
--- !u!50 &-8111656661732412972
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1530641209186552}
m_BodyType: 1
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!1 &1814458861913399
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4491470476708129}
m_Layer: 7
m_Name: Collsion1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4491470476708129
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1814458861913399}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.445, y: 0, z: 1.266}
m_LocalScale: {x: 1.8, y: 1.8, z: 0.75}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4997228122698756}
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1963043680188453
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4568336036732281}
m_Layer: 7
m_Name: Collsion0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4568336036732281
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1963043680188453}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.529, y: 0, z: 1.266}
m_LocalScale: {x: 1.8, y: 1.8, z: 0.75}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4997228122698756}
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}