51 lines
835 B
C#
51 lines
835 B
C#
using System;
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namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
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{
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/// <summary>
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/// 礼包配置
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/// </summary>
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[Serializable]
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public class GiftConfig
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{
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/// <summary>
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/// 类型 1 金币 2 钻石 3 道具
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/// </summary>
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public int type;
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/// <summary>
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/// 是否随机
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/// </summary>
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public bool isRandom;
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/// <summary>
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/// 数量
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/// </summary>
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public int count;
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/// <summary>
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/// 随机最小数量
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/// </summary>
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public int minCount;
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/// <summary>
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/// 随机最大数量
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/// </summary>
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public int maxCount;
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/// <summary>
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/// 道具信息
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/// </summary>
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public BaseProduct product;
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}
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}
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