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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: ad14641e466187a4f8fc71f2c747007e
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,5 +1,6 @@
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using Assets.MyGame.Scripts.Net;
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using Newtonsoft.Json;
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using Spine.Unity;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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@@ -57,6 +58,16 @@ public class ChineseChessMainPanel : GameMainPanel_Base
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private Coroutine waitCountdown;
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public SkeletonGraphic skeletonGraphic;
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public string skineName_JinXingZhong;
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public string skineName_KaiShi;
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public string skineName_PiPeiChengGong;
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public string skineName_ZhengZaiPiPei;
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public string animName_Close;
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public string animName_Open;
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public string animName_Loop;
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/// <summary>
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/// 加载头像精灵(优先使用缓存,否则异步下载)
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/// </summary>
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@@ -26160,7 +26160,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 117.685, y: -25}
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m_SizeDelta: {x: 235.37, y: 50}
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m_SizeDelta: {x: 0, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4614401808319948171
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CanvasRenderer:
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