This commit is contained in:
2026-07-11 21:14:30 +08:00
parent 24815d044c
commit b080747b56
3 changed files with 20 additions and 1 deletions
+8
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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ad14641e466187a4f8fc71f2c747007e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,5 +1,6 @@
using Assets.MyGame.Scripts.Net;
using Newtonsoft.Json;
using Spine.Unity;
using System;
using System.Collections;
using System.Collections.Generic;
@@ -57,6 +58,16 @@ public class ChineseChessMainPanel : GameMainPanel_Base
private Coroutine waitCountdown;
public SkeletonGraphic skeletonGraphic;
public string skineName_JinXingZhong;
public string skineName_KaiShi;
public string skineName_PiPeiChengGong;
public string skineName_ZhengZaiPiPei;
public string animName_Close;
public string animName_Open;
public string animName_Loop;
/// <summary>
/// 加载头像精灵(优先使用缓存,否则异步下载)
/// </summary>
+1 -1
View File
@@ -26160,7 +26160,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 117.685, y: -25}
m_SizeDelta: {x: 235.37, y: 50}
m_SizeDelta: {x: 0, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4614401808319948171
CanvasRenderer: