每日自动提交 2026-04-13 18:30
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@@ -1,4 +1,5 @@
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using System;
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using UnityEngine;
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namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
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{
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@@ -8,6 +9,7 @@ namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
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[Serializable]
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public class PropFragmentConfig : BasePropInfo
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{
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public Sprite sprite_Icon;
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/// <summary>
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/// 合成所需碎片数量
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/// </summary>
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