This commit is contained in:
2026-04-22 23:08:46 +08:00
parent 1a1adb3dfa
commit c5d933dcad
13 changed files with 1272807 additions and 48840 deletions
@@ -15,7 +15,7 @@ MonoBehaviour:
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m_currentHash:
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m_OptimizeCatalogSize: 0
m_BuildRemoteCatalog: 0
m_BundleLocalCatalog: 0
@@ -44,6 +44,7 @@ MonoBehaviour:
m_BuildAddressablesWithPlayerBuild: 0
m_overridePlayerVersion: '[UnityEditor.PlayerSettings.bundleVersion]'
m_GroupAssets:
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- {fileID: 11400000, guid: ec57fb26f5bb61544b2831e9485b32fe, type: 2}
@@ -154,7 +155,7 @@ MonoBehaviour:
m_Key: HostingServiceUploadSpeed
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m_ClassName: System.String
m_Data: Library/com.unity.addressables/aa/WebGL/WebGL;ServerData/WebGL
m_Data: Library/com.unity.addressables/aa/Windows/StandaloneWindows64;ServerData/StandaloneWindows64
m_Key: ContentRoot
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m_ClassName: System.Boolean
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+1 -1
View File
@@ -510937,7 +510937,7 @@ AnimationClip:
m_HasMotionFloatCurves: 0
m_Events:
- time: 1.3333334
functionName:
functionName: eventHitEnd
data:
objectReferenceParameter: {fileID: 0}
floatParameter: 0
File diff suppressed because it is too large Load Diff
@@ -43,6 +43,8 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
private Dictionary<GameTypeEnum, Dictionary<string, RoomFishDetailConfig>> createDic;
private Dictionary<string, FishTypeConfig> fishDatas;
public Dictionary<string, MonsterContral> fishDatas_hashCodekey = new Dictionary<string, MonsterContral>();
public Dictionary<string, MonsterContral> fishDatas_hashCodekey_Boss = new Dictionary<string, MonsterContral>();
public Dictionary<string, MonsterContral> fishDatas_hashCodekey_Small = new Dictionary<string, MonsterContral>();
// ================= 新增缓存字典 =================
private Dictionary<string, FishArrayConfig> fishArrayConfigDic;
private Dictionary<string, FishTypeConfig> fishTypeConfigDic;
@@ -652,6 +654,8 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
v.monsterData.fishTypeConfig = FishDatas[yz.fishNumber];
v.guid = createFishData.guid + i;
fishDatas_hashCodekey[v.guid] = v;
fishDatas_hashCodekey_Small[v.guid] = v;
v.moveTime = (BeijingTimeManager.Instance.CurrentTimestampMs - time) / 1000;
//int pathId = list[Random.Range(0, list.Count)];
v.Init(pathId.ToString(), cfg.times, true, yz.arrayNumber);
@@ -670,6 +674,7 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
v.monsterData.fishTypeConfig = FishDatas[yz.fishNumber];
v.guid = createFishData.guid + i;
fishDatas_hashCodekey[v.guid] = v;
fishDatas_hashCodekey_Small[v.guid] = v;
v.moveTime = (BeijingTimeManager.Instance.CurrentTimestampMs - time) / 1000;
//int pathId = list[Random.Range(0, list.Count)];
@@ -706,6 +711,7 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
v.monsterData.fishTypeConfig = FishDatas[yz.fishNumber];
v.guid = createFishData.guid + i;
v.moveTime = ((BeijingTimeManager.Instance.CurrentTimestampMs - time) / 1000) - i;
fishDatas_hashCodekey_Small[v.guid] = v;
fishDatas_hashCodekey[v.guid] = v;
v.Init(pathId.ToString(), cfg.times, true, yz.arrayNumber);
@@ -751,7 +757,20 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
v.monsterData.fishTypeConfig = FishDatas[cfg.fishNumber];
v.guid = createFishData.guid;
v.moveTime = (BeijingTimeManager.Instance.CurrentTimestampMs - time) / 1000;
switch (fishType.fishType)
{
case 1:
fishDatas_hashCodekey_Small[v.guid] = v;
break;
case 2:
fishDatas_hashCodekey_Boss[v.guid] = v;
break;
case 3:
fishDatas_hashCodekey_Small[v.guid] = v;
break;
default:
break;
}
fishDatas_hashCodekey[v.guid] = v;
var list = FishDatas[cfg.fishNumber].pathList;
string pathId = createFishData.moveLineId;
@@ -894,7 +913,20 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
}
}
public void Id_DideListFish_FX(List<string> ids)
public void SyncGameData_SendRendromDieFishID(int count)
{
List<string> list = new List<string>();
if (fishDatas_hashCodekey_Small.Count<count)
{
foreach (var item in fishDatas_hashCodekey_Small)
{
list.Add(item.Key);
}
}
}
public void Id_DieListFish_FX(List<string> ids)
{
foreach (var item in ids)
{
@@ -918,7 +950,37 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
fishDatas_hashCodekey.Remove(killFish.fishId);
//GameManager.Instance.gameData.roomJoinNotice.gold += killFish.gold;
var list = UIManager.Instance.Get<GameMainPanel_XJMH>(UIPanel.MainGamePanelXJMH).list_Sits;
List<SitPosData> list = null;
switch (GameManager.Instance.gameData.currGameType)
{
case GameType.JQQD:
break;
case GameType.defaultPanel:
list = UIManager.Instance.Get<GameMainPanel_FishBase>(UIPanel.MainGamePanelDefault).list_Sits;
break;
case GameType.FLZY:
list = UIManager.Instance.Get<GameMainPanel_FishBase>(UIPanel.MainGamePanelFLZY).list_Sits;
break;
case GameType.TGXX:
list = UIManager.Instance.Get<GameMainPanel_FishBase>(UIPanel.MainGamePanelTGXX).list_Sits;
break;
case GameType.ZGXQ:
break;
case GameType.XJMH:
list = UIManager.Instance.Get<GameMainPanel_FishBase>(UIPanel.MainGamePanelXJMH).list_Sits;
break;
case GameType.HHWK:
list = UIManager.Instance.Get<GameMainPanel_FishBase>(UIPanel.MainGamePanelHHWK).list_Sits;
break;
default:
break;
}
foreach (var item in list)
{
if (item.user != null)
@@ -131,7 +131,35 @@ namespace Assets.MyGame.Scripts.Net
public static void SyncPlayerGold(string msg)
{
var gold = JsonConvert.DeserializeObject<WebSocketResponseBase<long>>(msg).arguments[0];
UIManager.Instance.Get<GameMainPanel_XJMH>(UIPanel.MainGamePanelXJMH).currSitData.goldNum = gold;
switch (GameManager.Instance.gameData.currGameType)
{
case GameType.JQQD:
break;
case GameType.defaultPanel:
UIManager.Instance.Get<GameMainPanel_FishBase>(UIPanel.MainGamePanelDefault).currSitData.goldNum = gold;
break;
case GameType.FLZY:
UIManager.Instance.Get<GameMainPanel_FishBase>(UIPanel.MainGamePanelFLZY).currSitData.goldNum = gold;
break;
case GameType.TGXX:
UIManager.Instance.Get<GameMainPanel_FishBase>(UIPanel.MainGamePanelTGXX).currSitData.goldNum = gold;
break;
case GameType.ZGXQ:
break;
case GameType.XJMH:
UIManager.Instance.Get<GameMainPanel_FishBase>(UIPanel.MainGamePanelXJMH).currSitData.goldNum = gold;
break;
case GameType.HHWK:
UIManager.Instance.Get<GameMainPanel_FishBase>(UIPanel.MainGamePanelHHWK).currSitData.goldNum = gold;
break;
default:
break;
}
}
public static void GetRoomInfoResult(string msg)
{
@@ -72,6 +72,7 @@ MonoBehaviour:
bossName: "\u767D\u9AA8\u7CBE"
idleAnim: {fileID: 6129148253674940553}
dieAnim: {fileID: 6970894660364473911}
subCamera: {fileID: 4224776573722881310}
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@@ -171,7 +172,7 @@ MonoBehaviour:
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m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_CameraType: 1
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
@@ -214,7 +215,7 @@ PrefabInstance:
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propertyPath: m_IsActive
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m_Name:
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monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
skeleton: {fileID: 0}
isSpine: 1
fishTypeID:
currState: 0
HP: 5
effect_Die: {fileID: 0}
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is3D: 0
forwordXYZ:
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isyz: 0
yzID:
bossName:
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@@ -2634,7 +2587,7 @@ PrefabInstance:
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@@ -1,20 +1,25 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering.Universal;
public class HHWK_BGJ_Boss : MonsterControl_BossBase
{
public Animation idleAnim;
public Animation dieAnim;
public Camera subCamera;
public override void DieFish(object obj = null)
{
idleAnim.CrossFade("hit", 0.3f);
//idleAnim.gameObject.SetActive(false);
//dieAnim.gameObject.SetActive(true);
}
public override void Init(string pathId, float Time, bool isyuzhen = false, string yzID = "")
{
base.Init(pathId, Time, isyuzhen, yzID);
transform.position = Vector3.zero;
UniversalAdditionalCameraData mainCameraData = mainCamera.GetUniversalAdditionalCameraData();
mainCameraData.cameraStack.Add(subCamera);
}
public override void OnMoveUpdata()
{
@@ -39654,6 +39654,21 @@ PrefabInstance:
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value: -24.50309
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@@ -43105,6 +43120,21 @@ PrefabInstance:
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value: -24.50309
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@@ -635,6 +635,8 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
FireBullit(list_Sits[syncGameData.sitPos], fireBullet.angle, fireBullet.isSanShe, fireBullet.auto, fireBullet.isSuoDing, fireBullet.twoRTruuect, false);
}
}
public void SyncGameData_ChangeTargetMonster(SyncGameData syncGameData)
{
if (syncGameData.sitPos != currSitData.posID)
@@ -649,9 +651,13 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
if (syncGameData.sitPos != currSitData.posID)
{
var fireBullet = JsonConvert.DeserializeObject<FrameData_RandomDieFish>(syncGameData.frameData.ToString());
CreateFishManager.Instance.Id_DideListFish_FX(fireBullet.guids);
CreateFishManager.Instance.Id_DieListFish_FX(fireBullet.guids);
}
}
private async Task FireBullit(SitPosData sitPosData, float angle, bool isSanShe, bool auto, bool isSuoDing, bool twoRTruuect, bool isSelf = true)
{
@@ -750,6 +756,7 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
}
GameManager.Instance.gameData.roomJoinNotice = v.arguments[0];
isfirstShow = false;
currSitData = list_Sits[roomJoinNotice.position];
//currSitData.ChangeTurret(1);
currSitData.lockFX.transform.GetChild(0).gameObject.SetActive(false);
@@ -9,7 +9,6 @@ GameObject:
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