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[Tooltip("上方座位战神初始旋转(欧拉角,直接设置,覆盖该战神预制体原始旋转)。上下视角不一样分开设置。全0=保持默认朝向")]
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[Tooltip("战神激光开火音效:激光声音与普通开火不同,锁定时每发激光用 AudioManager.PlayFX(AudioClip) 直接播放;为空则回退普通开火音效")]
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{
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// ⭐ 战神激光音效:激光声音与普通开火不同——直接读战神配置的 laserAudio 播放
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// (AudioManager.PlayFX 的 AudioClip 重载);未配置时回退普通开火音效 bulletClip
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if (laserClip == null) laserClip = bulletClip;
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/// <summary>
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