This commit is contained in:
2026-05-01 06:26:50 +08:00
parent 0055207c24
commit dff505d073
263 changed files with 13655 additions and 11640 deletions
@@ -10,6 +10,34 @@ using UnityEngine;
namespace Assets.MyGame.Scripts.Net.WebResponses
{
public static class FrameDataParser
{
public static T Parse<T>(object frameData) where T : class, new()
{
if (frameData == null) return null;
// 如果已经是目标类型,直接返回
if (frameData is T typed) return typed;
// 如果是字符串,直接反序列化
if (frameData is string str)
return JsonConvert.DeserializeObject<T>(str);
// 如果是 JObject,轻量解析
if (frameData is JObject jObj)
return jObj.ToObject<T>();
// 兜底:调用 ToString 再反序列化
return JsonConvert.DeserializeObject<T>(frameData.ToString());
}
}
[Serializable]
public enum FrameDataType
{
@@ -65,6 +93,7 @@ namespace Assets.MyGame.Scripts.Net.WebResponses
public class FrameData_ChangeAutoTarget : FrameData
{
public string targetGuid;
public string targetPostName;
}
[Serializable]
public class FrameData_RandomDieFish : FrameData