每日自动提交 2026-04-09 18:30
This commit is contained in:
File diff suppressed because it is too large
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@@ -83,6 +83,7 @@ namespace Assets.MyGame.Scripts.Net
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dic_API[APIType.Login_SendMobileCode] = "/api/Login/SendMobileCode";
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dic_API[APIType.Login_LoginWx] = "/api/Login/LoginWx";
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dic_API[APIType.Login_Login] = "/api/Login/Login";
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dic_API[APIType.Login_ResetPassWord] = "/api/Login/ResetPassword";
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// ---------------- Notice ----------------
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dic_API[APIType.Notice_Add] = "/api/Notice/add";
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@@ -31,6 +31,6 @@ namespace Assets.MyGame.Scripts.Net.APIRequest.Objs
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///真实名字
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///</summary>
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public string realName;
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public string iuDCard;
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public string iDCard;
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}
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}
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@@ -0,0 +1,24 @@
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using System;
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namespace Assets.MyGame.Scripts.Net.APIRequest.Params
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{
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/// <summary>
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/// 登录接口请求参数(GET)
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/// </summary>
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[Serializable]
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public class ReSetPassWordParam : RequestParamBase
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{
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/// <summary>
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/// 用户手机号
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/// </summary>
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public string mobile;
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public string password;
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/// <summary>
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/// 验证码
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/// </summary>
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public string code;
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 9094696bd37edc840b9e4add45136963
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,20 @@
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using System;
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namespace Assets.MyGame.Scripts.Net.APIRequest.Params
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{
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/// <summary>
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/// 登录接口请求参数(GET)
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/// </summary>
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[Serializable]
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public class YZMParam : RequestParamBase
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{
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/// <summary>
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/// 验证码
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/// </summary>
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public string mobile;
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 82940f785142caf4b8cc997663920318
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -90,6 +90,26 @@ res =>
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callback?.Invoke(obj);
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});
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}
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/// <summary>
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/// 更改密码(Get)
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/// </summary>
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public static void ResetPassword(ReSetPassWordParam req, Action<string> callback)
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{
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APIManager.Response<string>(APIType.Login_ResetPassWord, req, obj =>
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{
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callback?.Invoke(obj);
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});
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}
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/// <summary>
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/// 获取验证码(Get)
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/// </summary>
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public static void YZM(YZMParam req, Action<string> callback)
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{
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APIManager.Response<string>(APIType.Login_SendMobileCode, req, obj =>
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{
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callback?.Invoke(obj);
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});
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}
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#endregion
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@@ -170,6 +170,8 @@
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/// <summary>用户登录(GET)</summary>
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Login_Login,
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/// <summary>用户登录(GET)</summary>
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Login_ResetPassWord,
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// ---------------- Notice ----------------
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@@ -146,6 +146,7 @@ GameObject:
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- component: {fileID: 5906154763923034694}
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- component: {fileID: 4157826458431261933}
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- component: {fileID: 7104341906146201700}
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- component: {fileID: 7915901601355243523}
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m_Layer: 5
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m_Name: BoardCarst
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m_TagString: Untagged
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@@ -211,3 +212,26 @@ MonoBehaviour:
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!223 &7915901601355243523
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Canvas:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2654078965480511721}
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m_Enabled: 1
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serializedVersion: 3
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m_RenderMode: 2
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m_Camera: {fileID: 0}
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m_PlaneDistance: 100
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m_PixelPerfect: 0
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m_ReceivesEvents: 1
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m_OverrideSorting: 0
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m_OverridePixelPerfect: 0
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m_SortingBucketNormalizedSize: 0
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m_VertexColorAlwaysGammaSpace: 0
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m_AdditionalShaderChannelsFlag: 0
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m_UpdateRectTransformForStandalone: 0
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m_SortingLayerID: 0
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m_SortingOrder: 32767
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m_TargetDisplay: 0
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: b1e9b0d2e27a3e844bd237cbec420e8e
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,14 @@
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class EmalItem : MonoBehaviour
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{
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public UIHome_BY_EmailPanel _BY_EmailPanel;
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public TextMeshProUGUI tMP_Header;
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public TextMeshProUGUI tMP_Time;
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public GameObject obj_Yellow;
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public GameObject obj_LingQu;
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 9bb94c3056700ab4baaaa0f25d1249c1
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,18 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PropItem : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: fdd9931368f9b38448ebd590ef061761
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,19 +1,20 @@
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class UIHome_BY_EmailPanel : SubUIBase
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{
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public TMPAutoResize mPAutoResize;
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// Start is called before the first frame update
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void Start()
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{
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mPAutoResize.UpdateText("内容内容内容内容内容内1)内容内容内容内容内容内容内容内容内容内容内容内容内容 (1)内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内1)内容内容内容内容内容内容内容内容内容内容内容内容内容 (1)内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内1)内容内容内容内容内容内容内容内容内容内容内容内容内容 (1)内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内1)内容内容内容内容内容内容内容内容内容内容内容内容内容 (1)内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内1)内容内容内容内容内容内容内容内容内容内容内容内容内容 (1)内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内1)内容内容内容内容内容内容内容内容内容内容内容内容内容 (1)内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内1)内容内容内容内容内容内容内容内容内容内容内容内容内容 (1)内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内1)内容内容内容内容内容内容内容内容内容内容内容内容内容 (1)内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内1)内容内容内容内容内容内容内容内容内容内容内容内容内容 (1)内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内1)内容内容内容内容内容内容内容内容内容内容内容内容内容 (1)内容内容内容内容内容内容内容内容内容内容内容内容内容 (1)《》】【】【】、‘、’、‘、|、、’、‘、;’:“:”“|:》?《》?《。,、。,|”:|“:;‘、{}【】/*-+\r\n ");
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}
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public TextMeshProUGUI tMPText_Header;
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public TextMeshProUGUI tMPText_Content;
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public Button btn_Receive;
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public Button btn_Dlete;
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public Button btn_AllDlete;
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public Button btn_AllReceive;
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public EmalItem itemPrefab;
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public GameObject propPrefab;
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// Update is called once per frame
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void Update()
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{
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}
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}
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@@ -518,6 +518,7 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1412243104662901224}
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- component: {fileID: 1545316901807472633}
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m_Layer: 5
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m_Name: HideSelect_2
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m_TagString: Untagged
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@@ -545,6 +546,29 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!223 &1545316901807472633
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Canvas:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4034441264448666145}
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m_Enabled: 1
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serializedVersion: 3
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m_RenderMode: 2
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m_Camera: {fileID: 0}
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m_PlaneDistance: 100
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m_PixelPerfect: 0
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m_ReceivesEvents: 1
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m_OverrideSorting: 1
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m_OverridePixelPerfect: 0
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m_SortingBucketNormalizedSize: 0
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m_VertexColorAlwaysGammaSpace: 0
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m_AdditionalShaderChannelsFlag: 0
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m_UpdateRectTransformForStandalone: 0
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m_SortingLayerID: 0
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m_SortingOrder: 10
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m_TargetDisplay: 0
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--- !u!1 &4412352373053693238
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1544,7 +1544,7 @@ RectTransform:
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m_GameObject: {fileID: 7493491588906173237}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 1
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m_Children:
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- {fileID: 3942917547516488702}
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@@ -1675,8 +1675,8 @@ RectTransform:
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m_GameObject: {fileID: 8105330735400167053}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
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m_ConstrainProportionsScale: 1
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m_Children:
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- {fileID: 6478804453708968819}
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- {fileID: 9115160572181082640}
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@@ -1,4 +1,6 @@
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using System.Collections;
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using Assets.MyGame.Scripts.Net;
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using Assets.MyGame.Scripts.Net.APIRequest.Params;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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@@ -18,14 +20,34 @@ public class ReSetPassword : SubUIBase
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public Button btn_YZM;
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public Button btn_ReSetPassWord;
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// Start is called before the first frame update
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void Start()
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public override void Awake()
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{
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}
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base.Awake();
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btn_YZM.onClick.AddListener(() =>
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{
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APIRequestList.YZM(new YZMParam
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{
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mobile = tMPInput_PhoneNumber.text
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}, (a) =>
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{
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// Update is called once per frame
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void Update()
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{
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UIManager.Instance.ShowBoardError(a);
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});
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});
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btn_ReSetPassWord.onClick.AddListener(() =>
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{
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APIRequestList.ResetPassword(new ReSetPassWordParam
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{
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code = tMPInput_YZM.text,
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mobile = tMPInput_UserName.text,
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password = tMPInput_Password.text
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}, (a) =>
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{
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UIManager.Instance.ShowBoardError(a);
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uIManager.Close(UIPanel.ResetPasswordPanel);
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});
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});
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}
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}
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@@ -366,7 +366,7 @@ RectTransform:
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m_GameObject: {fileID: 1752742727371033859}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
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m_ConstrainProportionsScale: 1
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m_Children:
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- {fileID: 1147650991602858451}
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@@ -3363,7 +3363,7 @@ RectTransform:
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m_GameObject: {fileID: 6917700599025409228}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 1
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m_Children:
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- {fileID: 8014672847010960323}
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@@ -26,7 +26,7 @@ public class RegisterPanel : SubUIBase
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mobile = tMPInput_UserName.text,
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passWord = tMPInput_Password.text,
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realName = tMPInput_SFZName.text,
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iuDCard = tMPInput_SFZID.text
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iDCard = tMPInput_SFZID.text
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}, usertoke =>
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{
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WebSocketManager.Instance.Connect(SocketType.login);
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@@ -55,6 +55,7 @@ public class UILoginPanel : UIBase
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public void Succeed()
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{
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uIManager.CloseAll();
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loginParent.SetActive(false);
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loadingParent.SetActive(true);
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//这里要跳转到具体的登录界面
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Reference in New Issue
Block a user